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I recently picked up Hero Lab, with the Pathfinder rule set, and like it a lot.
I've added a few data sets (Advanced Player's Guide, Advanced Race Guide, Mythic Adventures, Ultimate Combat, Ultimate Equipment, Ultimate Magic, and the Bestiary bundle). I've also imported the information for Psionics Unleashed. At the moment, I don't know a whole lot about the editor but am in the process of learning it. In the past I've used DM Genie, and some of my scripts worked but many did not; I'm not the best at that kind of thing, but am very willing to try. Can these be implemented? How would you approach scripting/building this into HL? Any assistance is greatly appreciated. Also, if I modify the Pathfinder system does that create a conflict with Psionics Unleashed or other data sets? Characters i) Characters gain bonus hit points equal to their initial CON score, at character creation; this value doesn't change, if their Constitution later changes. ii) Characters gain maximum hit points, at levels one and two. iii) Characters roll D4s for hit points thereafter, and add a bonus based on their class hit die (D6 classes roll 1D4+2; D8 classes roll 1D4+4; D10 classes roll 1D4+6; D12 classes roll 1D4+8). iv) Every class gains a minimum of 4 + INT skill points per level. v) At level one, the player designates any two saving throws as 'Good' and the third save is 'Poor'; once made, saving throws follow this progression irregardless of classes chosen. Attacks vi) The maximum threat range is 18-20 and the maximum critical multiplier is x4; no combination of powers/feats/abilities/etc can ever exceed these values. vii) Weapons cannot deal more than 3d8 base weapon damage, irregardless of size increases of the user or weapon, etc... (sneak attacks or a magical property add their fixed amount, to whatever damage the weapon deals). viii) At BAB +6 a character gains a second attack, but both receive a -2 penalty; at BAB +11 the penalty is reduced to -1 per attack; at BAB +16 the penalty is removed. Abilities like Rapid Shot, Two-Weapon Fighting or a Haste effect can add extra attacks and impose the normal penalties, if any. ix) Add a numerical value called 'Combat Reactions', which is set to 1 (at BAB +0 or greater) and increases to 2 (at BAB +5), 3 (at BAB +10), 4 (at BAB +15), and 5 (at BAB +20). Just want the Combat Reactions number, somewhere on the character sheet. x) Rather than a percentage chance to negate a critical hit, Fortification imposes a penalty (-2 Light, -4 Medium, and -10 Heavy) to confirm critical hits. Feats xi) At each level up, any one feat that is not a prerequisite for something you possess can be exchanged for another feat that you qualify for. xii) Magical item creation feats (except for Brew Potion, Craft Wand and Scribe Scroll) are not eligible choices; the Gun related feats are disallowed, unless the character possesses levels in the Gunslinger class; Leadership is not available. xiii) Feats that normally apply to a single weapon (weapon focus, improved critical etc) instead apply to all weapons from one of these categories: Bludgeoning, Piercing, Slashing, Ranged, Firearms. Exotic Weapon Proficiency still only applies to a single new weapon. Other xiv) Like 'Combat Reactions', add a numerical value field for both 'Hero Points' and 'Action Points' with both reseting on level up (HPs to 2 & APs to 6). xv) Add a field called 'Buff Slots', and calculate how many a given character can have (1 at LV/HD 1, 2 at LV/HD 6, 3 at LV/HD 11, and 4 at LV/HD 16+). |
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RavenX Pronouns: She/Her Please do not PM me to inquire about datafiles I coded "for personal use" such as Exalted, World of Darkness, AD&D, or Warhammer 40K Roleplaying. I appreciate your interest, but I do not own the Intellectual Property rights to these game systems. Nor do I have permission from any of the Publishers to distribute the data files. As such, I cannot distribute the work I have done with community on these files. They are "for personal use" only. Thank you. I am far too busy these days to answer emails. If you message me here there is no guarantee I will get back to you at all. Last edited by RavenX; September 23rd, 2013 at 07:51 PM. |
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I do agree about the HP stuff as that is mostly you type in a value. For the "Con" bonus you could start with the adjustments and learn how their scripts work and code the logic into a Mechanic. So my advice to Ualaa is pick "one" of the things above to start working on learning the Editor. Don't try and overwhelm yourself by doing them all. First stop of course is read the FAQ on the editor and watch the videos. Hero Lab Resources: Pathfinder - d20pfsrd and Pathfinder Pack Setup 3.5 D&D (d20) - Community Server Setup 5E D&D - Community Server Setup Hero Lab Help - Hero Lab FAQ, Editor Tutorials and Videos, Editor & Scripting Resources. Created by the community for the community - Realm Works kickstarter backer (Alpha Wolf) and Beta tester.- d20 HL package volunteer editor. |
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I think you've both got good points. As you say, ShadowChemosh, the program is very moddable and Ualaa should start slow if he wants to program these house rules. RavenX is correct in pointing out that many of them can be accomplished with existing adjustments, and that would be much easier for a lay-person who would rather not go to the trouble.
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#4 |
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RavenX Pronouns: She/Her Please do not PM me to inquire about datafiles I coded "for personal use" such as Exalted, World of Darkness, AD&D, or Warhammer 40K Roleplaying. I appreciate your interest, but I do not own the Intellectual Property rights to these game systems. Nor do I have permission from any of the Publishers to distribute the data files. As such, I cannot distribute the work I have done with community on these files. They are "for personal use" only. Thank you. I am far too busy these days to answer emails. If you message me here there is no guarantee I will get back to you at all. Last edited by RavenX; September 23rd, 2013 at 07:52 PM. |
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You have no idea this person experience or time is and what you he is willing to learn. I said it could take time to learn but why would you say "no" it can't be done? Everything he asked for can be done. Also I am not going to get into some type of argument over this. You told him incorrect information and I corrected you. If the guy wants to learn whats the issue with him learning? I purchased the software after trying out the editor for 9 months. That was 9 months where I used the software in DEMO mode before buying. How do you know this guy is not the same way and only has DEMO mode and researching its capabilities before buying? You seem to be getting upset and I really don't understand the issue.... Hero Lab Resources: Pathfinder - d20pfsrd and Pathfinder Pack Setup 3.5 D&D (d20) - Community Server Setup 5E D&D - Community Server Setup Hero Lab Help - Hero Lab FAQ, Editor Tutorials and Videos, Editor & Scripting Resources. Created by the community for the community - Realm Works kickstarter backer (Alpha Wolf) and Beta tester.- d20 HL package volunteer editor. Last edited by ShadowChemosh; September 23rd, 2013 at 03:37 PM. |
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#6 |
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So my bad this is one I see can't be done. Many you have listed with HP and stuff has no need to be done as it really affects nothing. Like getting max HP at level two just means the player types in max HP. No scripting or anything special required. Hero Lab Resources: Pathfinder - d20pfsrd and Pathfinder Pack Setup 3.5 D&D (d20) - Community Server Setup 5E D&D - Community Server Setup Hero Lab Help - Hero Lab FAQ, Editor Tutorials and Videos, Editor & Scripting Resources. Created by the community for the community - Realm Works kickstarter backer (Alpha Wolf) and Beta tester.- d20 HL package volunteer editor. |
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#7 |
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RavenX Pronouns: She/Her Please do not PM me to inquire about datafiles I coded "for personal use" such as Exalted, World of Darkness, AD&D, or Warhammer 40K Roleplaying. I appreciate your interest, but I do not own the Intellectual Property rights to these game systems. Nor do I have permission from any of the Publishers to distribute the data files. As such, I cannot distribute the work I have done with community on these files. They are "for personal use" only. Thank you. I am far too busy these days to answer emails. If you message me here there is no guarantee I will get back to you at all. Last edited by RavenX; September 23rd, 2013 at 07:52 PM. |
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You told the guy it can't be done which is not right. I am saying it can be done with time and effort. With enough time and money I can make your PC stand up and dance a jig. The issue of course is time and money not "can" it be done. My original statement is still true that everything but the BAB can be done and even that I could find work around for. You incorrectly told him no because you are relating "time/effort" into a question that was not asked. And you keep talking about me NOT helping this person. Yet I have helped thousands of people at this point on these boards. Yourself included. So this weird idea that I am not going to help is very strange to me. Will I do the work for him the answer is of course no. Will I "help" teach him how to use the editor or how to search the forums or Things to find his own answer "YES" I will. Today's newbie can be tomorrows editor that helps to build or expand the HL community and packages. That is what happened to myself so why would I not be passing that on to others? Hero Lab Resources: Pathfinder - d20pfsrd and Pathfinder Pack Setup 3.5 D&D (d20) - Community Server Setup 5E D&D - Community Server Setup Hero Lab Help - Hero Lab FAQ, Editor Tutorials and Videos, Editor & Scripting Resources. Created by the community for the community - Realm Works kickstarter backer (Alpha Wolf) and Beta tester.- d20 HL package volunteer editor. |
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#9 |
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I am going to go over each point quickly. Its not meant to be a in-depth scripting answer to each question. My advice is to "pick" one issue below to start learning from. At that point I would advise making a new thread with your question and what you need help with.
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Characters already get max HP at level 1 so done. For level two the player simply types in max HP again. No scripting/changes required. Quote:
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For the gun stuff my advice for now would be go into "Configure Your Hero" window and go to the "Firearm Availability" section and set it to "No Guns". That hides the gunslinger class and feats. If a player wants to play or is allowed to play the Gunslinger then change the option to the correct Availability. Quote:
Basically based on the choice of a drop down from the feat you would have to script a foreach loop to find all the weapons of the chosen choice and apply the feat to them. I would advise this for later. Quote:
You could also change the script logic directly and then do a "Replace Thing ID" to have it replace the normal action point tracker. This would be a new "Ability" Thing that you would have to create and script to show this new value. Then bootstrap it to your new Mechanic so that it appears on your new character. Hero Lab Resources: Pathfinder - d20pfsrd and Pathfinder Pack Setup 3.5 D&D (d20) - Community Server Setup 5E D&D - Community Server Setup Hero Lab Help - Hero Lab FAQ, Editor Tutorials and Videos, Editor & Scripting Resources. Created by the community for the community - Realm Works kickstarter backer (Alpha Wolf) and Beta tester.- d20 HL package volunteer editor. |
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