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Bigkilla
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Join Date: Apr 2010
Posts: 47

Old June 13th, 2011, 07:03 PM
Quote:
Originally Posted by quixoticparadigm View Post
Undead Lord's Undead Companion cannot be added from the 'Mounts and Hirelings' tab, despite the comments for the ability saying it can.
You can by adding a hireling, then go make that hireling(level 1 human fighter or whatnot)then add the skeleton template to it.
Bigkilla is offline   #141
Thursaflokkurin
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Join Date: Jan 2011
Posts: 23

Old June 14th, 2011, 03:43 AM
Quote:
Originally Posted by Bigkilla View Post
That is because the serpentine base form come with reach on its bite attack prebuilt in.There is not a option to give the reach to the other attacks with the reach from the base form.

Serpentine

Starting Statistics: Size Medium; Speed 20 ft., climb 20 ft.; AC +2 natural armor; Saves Fort (bad), Ref (good), Will (good); Attack bite (1d6), tail slap (1d6); Ability Scores Str 12, Dex 16, Con 13, Int 7, Wis 10, Cha 11; Free Evolutions bite, climb, reach (bite), tail, tail slap.
Thanks for the response. I guess I don't see the connection between these two evolutions (reach and grab). Nothing in the grab evolution mentions anything about reach:

Quote:
Grab (Ex): An eidolon becomes adept at grappling foes, gaining the grab ability. Pick bite, claw, pincers, slam, tail slap, or tentacle attacks. Whenever the eidolon makes a successful attack of the selected type, it can attempt a free combat maneuver check. If successful, the eidolon grapples the target. This ability only works on creatures of a size one category smaller than the eidolon or smaller. Eidolons with this evolution receive a +4 bonus on CMB checks made to grapple.
Nothing here suggests to me that I can't choose tail slap as the attack to apply grab to, nor that the reach that comes with bite in the serpentine form affects this choice in any way.
Thursaflokkurin is offline   #142
chava
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Join Date: Jan 2011
Location: Honolulu
Posts: 250

Old June 14th, 2011, 07:56 PM
Warmonger Devil has CR 1/2, should be CR 7.
chava is offline   #143
harmor
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Join Date: May 2011
Posts: 133

Old June 14th, 2011, 08:07 PM
Image 1 - Pony, Medium Saddle (Riding) and equipped (109 lbs):
http://img534.imageshack.us/img534/3536/image1pmk.jpg

Image 2 - Dropped to ground the Medium Saddle (Riding) (109-25 = 84)
http://img90.imageshack.us/img90/227/image2kcb.jpg

Image 3 - Horse, Large Saddle (Riding) and equipped (50 lbs.)
http://img13.imageshack.us/img13/6526/image3uw.jpg

Image 4 - Dropped to ground the Large Saddle (Riding) (50-25 = 25)
http://img28.imageshack.us/img28/1371/image4pkr.jpg



HeroLab is counting the weight the same for a Saddle (Riding) whether
its Medium or Large.
harmor is offline   #144
Thursaflokkurin
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Join Date: Jan 2011
Posts: 23

Old June 15th, 2011, 03:57 AM
Quote:
Originally Posted by Bigkilla View Post
That is because the serpentine base form come with reach on its bite attack prebuilt in.There is not a option to give the reach to the other attacks with the reach from the base form.

Serpentine

Starting Statistics: Size Medium; Speed 20 ft., climb 20 ft.; AC +2 natural armor; Saves Fort (bad), Ref (good), Will (good); Attack bite (1d6), tail slap (1d6); Ability Scores Str 12, Dex 16, Con 13, Int 7, Wis 10, Cha 11; Free Evolutions bite, climb, reach (bite), tail, tail slap.
Thanks for the response. I guess I don't see the connection between the reach evolution and the grab evolution. Here's the grab description:

Quote:
Grab (Ex): An eidolon becomes adept at grappling foes, gaining the grab ability. Pick bite, claw, pincers, slam, tail slap, or tentacle attacks. Whenever the eidolon makes a successful attack of the selected type, it can attempt a free combat maneuver check. If successful, the eidolon grapples the target. This ability only works on creatures of a size one category smaller than the eidolon or smaller. Eidolons with this evolution receive a +4 bonus on CMB checks made to grapple.
Nothing I read here (or in the Reach evolution description) suggests to me that I can't apply the Grab evolution to the tail slap attack instead of the bite attack. Am I missing something?
Thursaflokkurin is offline   #145
Bigkilla
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Join Date: Apr 2010
Posts: 47

Old June 15th, 2011, 04:12 PM
Quote:
Originally Posted by Thursaflokkurin View Post
Thanks for the response. I guess I don't see the connection between the reach evolution and the grab evolution. Here's the grab description:



Nothing I read here (or in the Reach evolution description) suggests to me that I can't apply the Grab evolution to the tail slap attack instead of the bite attack. Am I missing something?
Wow, i totally misread your post. I am getting the same issue.You should be able to pick the tail slap attack for the grab.
Bigkilla is offline   #146
harmor
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Join Date: May 2011
Posts: 133

Old June 15th, 2011, 06:30 PM
Minor: If you buy an Elephant mount (size Huge), the Saddle (Riding) is also 25 lbs. instead of 50 lbs.
harmor is offline   #147
Nate
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Join Date: Feb 2011
Posts: 4

Old June 16th, 2011, 11:05 AM
Erastil druid/cleric not adding the weapon proficiency of bows.

Page 15 of the Gods and Magic

"Erastil’s clerics and druids are proficient with the shortbow and the longbow (and the composite versions of each)."
Nate is offline   #148
lostwriter
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Join Date: Jun 2011
Posts: 8

Old June 16th, 2011, 12:55 PM
I'm sure this has been addressed somewhere, but I've been searching and not getting really the answer I wanted.

Does weapon finesse grant dex bonus on hit for melee touch attacks? I've read lots of places that it does, but am not getting it in the demo version of HL (still evaluating a switch from another product). Is that just in another product, does it work as RAW/RAI, or is it a bug?

I have a cleric in my party that is a touch attack specialist and is asking me.
lostwriter is offline   #149
Imper1um
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Join Date: Jun 2010
Posts: 40

Old June 18th, 2011, 07:22 AM
Restoration Domain is actually associated with the Healing Domain (See http://www.d20pfsrd.com/magic/spell-...SD-Restoration )
Imper1um is offline   #150
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