Junior Member
Join Date: Nov 2010
Posts: 5
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I found a couple of bugs today while creating my gnomish Rage Prophet, if you create a Rage Prophet and are a Nature Oracle with a Bonded Mount then it does not add your Rage Prophet levels to your Oracle levels to work out your pets Hit Dice etc.
The other odd one is that if you take the Mounted Fury Barbarian Archetype then it removes all the levels from your mount completely which is a little bizarre. Not sure if it happens with all mounts, but definately does with wolves. Hope this helps. Jon |
#31 |
Senior Member
Join Date: Aug 2009
Posts: 479
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Never mind
Last edited by Dragnmoon; November 25th, 2010 at 10:28 AM. |
#32 |
Junior Member
Join Date: May 2010
Posts: 2
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I have found a bug with the Zen Archer monk archetype. If you select and arm yourself with a magical Guided bow, the builder counts your 'To Hit' value twice for your wisdom.
Zen archers get an ability at level 3 to use their wisdom modifier instead of their dexterity to their 'To hit' total when using a bow. The 'Guided' magical ability on a bow grants the monk the ability to use his wisdom for both 'To Hit' and for damage. The builder is adding both of these wisdom bonuses together when it shouldn't. For instance, if you had a wisdom bonus of +3 and your total 'To Hit' value is +8, the builder will display the value as +11 instead of +8 as it should. |
#33 |
Junior Member
Join Date: Nov 2010
Posts: 22
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I have a bugged portfolio where, although I am human (level 2 druid), it only lets me select 1 feat. If any developer wants me to email them the /por file please let me know.
Edit: ### MY MISTAKE: had an alternate racial trait ### Last edited by KilroySummoner; November 27th, 2010 at 06:56 AM. |
#34 |
Senior Member
Lone Wolf Staff
Join Date: May 2005
Posts: 13,213
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Quote:
What alternate racial traits has your character taken? Can you think of anything else that would affect the number of feats your character might get? |
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#35 |
Senior Member
Volunteer Data File Contributor
Join Date: Jan 2010
Location: Chicago, IL (USA)
Posts: 10,729
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Trait Kobold's Neighbor(thingid.trKobolNei) has a requirement for Andorian Faction which seems to be impossible to meet if one is not doing PFS as only with PFS checked do those additional factions show up.
Hero Lab Resources: Pathfinder - d20pfsrd and Pathfinder Pack Setup 3.5 D&D (d20) - Community Server Setup 5E D&D - Community Server Setup Hero Lab Help - Hero Lab FAQ, Editor Tutorials and Videos, Editor & Scripting Resources. Created by the community for the community - Realm Works kickstarter backer (Alpha Wolf) and Beta tester.- d20 HL package volunteer editor. |
#36 |
Member
Join Date: Aug 2010
Posts: 48
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Mage's Faithful Hound is showing up as a Level 4 Sor/Wiz spell and as a Level 5 Sor/Wiz spell. It is actually only a Level 5 spell.
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#37 |
Member
Join Date: Aug 2010
Posts: 90
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Please Ignore
Last edited by Exitilus; November 28th, 2010 at 10:53 AM. |
#38 |
Senior Member
Join Date: Nov 2009
Location: Jonesboro, AR (USA)
Posts: 858
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While converting some of the APG rage powers for use in my Gestalt class (not finished yet . . . there are a LOT of 'em!) I came across a couple of errors:
Chaos Totem, Greater has the 'Special Ability Category' Beast Totem rather than Chaos Totem in the editor. Also, the Damage Reduction (Lawful) bootstrap for Chaos Totem, Greater doesn't carry the condition 'Only While Raging.' (This one's minor because - I think - there is not a mechanical change on the portfolio. But I could be wrong on that so I thought I'd mention it in case). Chaos Totem, Lesser has a Natural Weapon, Claw bootstrap. Looks like this was carried over from the Beast Totem, Lesser power by mistake. |
#39 |
Member
Join Date: Apr 2010
Posts: 47
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Shield Master (Combat)
Your mastery of the shield allows you to fight with it without hindrance. Prerequisites: Improved Shield Bash, Shield Proficiency, Shield Slam, Two-Weapon Fighting, base attack bonus +11. Benefit: You do not suffer any penalties on attack rolls made with a shield while you are wielding another weapon. Add your shield’s enhancement bonus to attack and damage rolls made with the shield as if it were a weapon enhancement bonus. To me it looks like the feat is not working properly.It does not seem to be adding in the enchantment bonus of a shield to hit and damage. Last edited by Bigkilla; November 30th, 2010 at 05:58 AM. |
#40 |
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