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Version 1.7 available

Do you know how many wh8 folders I have on my machine? 5! Now, I don't know the ins and outs of Win7, so I assume there is a real good reason for this. But it makes my job really, really complicated. I'm going to search for the most recent versions of the files, and see what happens. Wish me luck!

*edit* OK, 1.8 up. No actual changes, but needed to check it was changing version number. Please work, please, please, please!
 
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The data files could not be loaded due to the following errors:

'final test' script for Profile 'cdCore' calls a non-existent procedure for the active script context
'final test' script for Profile 'cdCoreUnlm' calls a non-existent procedure for the active script context
'final test' script for Profile 'cdSpecUnlm' calls a non-existent procedure for the active script context
'final test' script for Profile 'cdSpecial' calls a non-existent procedure for the active script context
 
The data files could not be loaded due to the following errors:

'final test' script for Profile 'cdCore' calls a non-existent procedure for the active script context
'final test' script for Profile 'cdCoreUnlm' calls a non-existent procedure for the active script context
'final test' script for Profile 'cdSpecUnlm' calls a non-existent procedure for the active script context
'final test' script for Profile 'cdSpecial' calls a non-existent procedure for the active script context

same here
 
I don't get any errors with the files as of 0930BST...have you guys tried disabling the debugging options under the develop menu?
 
I don't get any errors with the files as of 0930BST...have you guys tried disabling the debugging options under the develop menu?

ran it with debugging off and it loaded up. Still want to report the errors so those of "us" who prefer debugging on can turn it back on in the future.
 
That's because Angkor, as set up in AB, includes the marauder unit that you are obliged to take already when you select it.

From the Chaos War Mammoth Angkor rules on FW website

"600 + cost of the unit or character carried. The Mammoth counts as two Rare choices for a Chaos Army. The unit of Marauders and the Characters must be bought separately."


Marauders don't come with the Mammoth, they are bought seperately.
 
From the Chaos War Mammoth Angkor rules on FW website

"600 + cost of the unit or character carried. The Mammoth counts as two Rare choices for a Chaos Army. The unit of Marauders and the Characters must be bought separately."


Marauders don't come with the Mammoth, they are bought seperately.
Did you read what you just wrote? "600 + cost of the unit or character carried."
You have to have the unit, it is composed of Marauders, and it has unique options. The minimum cost for that unit is therefore included, along with the profile and additional unit options, as a shortcut and to circumvent a number of problems that occur if you try do it any other way in Army Builder. Ask the 40K team about how they had to do the Dark Angels terminator apothecary/standard bearers.
Seriously, have you checked to see what adding Angkor actually does in a WoC army?
 
The data files could not be loaded due to the following errors:

'final test' script for Profile 'cdCore' calls a non-existent procedure for the active script context
'final test' script for Profile 'cdCoreUnlm' calls a non-existent procedure for the active script context
'final test' script for Profile 'cdSpecUnlm' calls a non-existent procedure for the active script context
'final test' script for Profile 'cdSpecial' calls a non-existent procedure for the active script context

Think I've sorted now, but with my luck you never know! Glad I enjoy a challenge!
 
I'm getting the same compilation errors for 1.8. I tried both installing 1.8 as a new game system and applying over 1.7, and over 1.7 without deleting files. All gave same errors.

Interestingly enough now, the 1.7 download reports that it is 1.3. I am going to stick with 1.6 for the time being. That one works and knows it is 1.6.

By the way, thanks for the work on this. I've tinkered with the files in the past and I know this isn't an easy task.
 
I'm getting the same compilation errors for 1.8. I tried both installing 1.8 as a new game system and applying over 1.7, and over 1.7 without deleting files. All gave same errors.

Interestingly enough now, the 1.7 download reports that it is 1.3. I am going to stick with 1.6 for the time being. That one works and knows it is 1.6.

By the way, thanks for the work on this. I've tinkered with the files in the past and I know this isn't an easy task.

Tinkering seems childs play compared to uploading! I'm so sorry guys, I really can't work out what the Hell is going on.

*edit* Just uploaded another attempt. I've basically created a new folder, then copied the contents of all my multiple folders into this, one file at a time, keeping the latest version. If this doesn't work, at least I have what I know is latest to work from. From now on, I'll compile this way. Bit more work, but you will get a quality product!
 
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Just redownloaded the 1.8 file and installed. Turned data file debugging back on and loaded up WHFB 1.8 files and........

VOILA!!! No errors upon load up!

Awesome. Great work UltraPrime!
 
Good news! I updated via Army Builder this morning and 1.8 worked! The file update time was Oct 2 at 19:00.

Thanks for all your hard work on this!
 
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