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Kaleb
Senior Member
 
Join Date: Aug 2010
Posts: 576

Old February 20th, 2015, 05:56 PM
I am creating a new Bloodrage/Sorc bloodline. Do I add the bloodline powers in the class abilities tab or the custom ability tab?

I want to add a new power Chain Armor where you get a +4 armor bonus and a+2 armor bonus each 3 levels. how would I write an eval script to do this?
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AndrewD2
Senior Member
 
Join Date: Mar 2007
Location: Muskegon, MI
Posts: 2,975

Old February 20th, 2015, 06:10 PM
the powers you get at levels are created in the class special tab, the bootstrapped to the custom special at the appropriate levels
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FluffyDingo
Senior Member
 
Join Date: Jan 2015
Posts: 160

Old February 20th, 2015, 09:44 PM
This does the trick, just replace "OBTAINED#" with whatever level the ability is gained at. It will give a +4 armor bonus at that level, then increase it by 2 every three levels thereafter. Just take out the "- OBTAINED#" if it is gained at level 1.

Code:
      ~if we're not shown, just get out now
      doneif (tagis[Helper.ShowSpec] = 0)

      ~ If we're disabled, do nothing
      doneif (tagis[Helper.SpcDisable] <> 0)

      field[abValue].value = field[xAllLev].value - OBTAINED#

      field[abValue2].value = round(field[abValue].value/3,0,-1)*2 + 4

      #applybonus[tACArmor, hero.child[ArmorClass], field[abValue2].value]
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