Junior Member
Join Date: Jun 2009
Posts: 17
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Hello,
In the latest update, I noticed an issue with my previously created characters. Their PL seems to be tied directly to their highest of Toughness/Defense, ignoring any tradeoffs. Example: A character with Toughness +10, Def +0 is shown as PL 10. A character with Toughness +0, Def +10 is shown as PL 10 as well. A character with Toughness +10, Defense +10, still comes out as PL 10. This only seems to be the case with defense tradeoffs; offense tradeoffs work as normal. I've already checked the options and made sure that I don't have any "No Trade Offs" option marked, so that's not causing it. Anybody else having similar issues? |
#1 |
Senior Member
Join Date: Aug 2009
Posts: 127
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I have noticed the same problem.
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#2 |
Senior Member
Lone Wolf Staff
Join Date: Dec 2008
Posts: 4,690
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Thanks, I'll investigate this.
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#3 |
Junior Member
Join Date: Jun 2009
Posts: 17
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#4 |
Senior Member
Lone Wolf Staff
Join Date: Dec 2008
Posts: 4,690
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This is still on my list of stuff to look into for the next version of the Mutants & Masterminds data files, don't worry. The M&M files just got a big update, so my time is being taken up by other stuff right now
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#5 |
Member
Join Date: Mar 2009
Location: Woods Cross, UT
Posts: 48
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I am having the same problem.
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#6 |
Senior Member
Volunteer Data File Contributor
Join Date: Feb 2009
Location: Virginia
Posts: 364
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This made me curious. Not from the previously made character concept but from a "what happens if I make one fresh?" angle.
For this example I set the brand spanking new character's PL to 5. The software will let me bring Toughness to +5, be it from Protection, CON bonus or a combination of the two, AND it will let me bring DEF to +5 which is fine. As I remember the rules both can meet but not exceed PL before any tradeoff has to take place. However, if I take either one to 6 it triggers the "you've busted the cap and automatic adjustment has been made to the linked trait" warning. However, I don't see a one-for-one decrease happen in the connected trait for the DEF/TOUGHNESS combo but I do get the up/down warning arrows with the trait I've cranked above 5. Not so with the Attack Bonus/Save DC tradeoff, I only see the up/down arrow & warning when the attack bonus is taken beyond 5. No reduction takes place with REF/FORT/WILL Saves (I presume that's what it means by Save DC - don't have the book in front of me) nor any arrows/warning if I take them above +5. Am I missing something obvious because it's 0513 and I haven't been to bed yet? lol |
#7 |
Senior Member
Volunteer Data File Contributor
Join Date: Nov 2009
Posts: 1,502
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Quote:
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#8 |
Senior Member
Volunteer Data File Contributor
Join Date: Feb 2009
Location: Virginia
Posts: 364
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Gotcha. Of course it meant the attack bonus of a specific power not the characters base Attack Bonus. **smacks self in forehead** Was fuzzy-headed from lack of sleep.
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#9 |
Member
Join Date: Mar 2009
Location: Woods Cross, UT
Posts: 48
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I was surprised to see after the new patch that this hasn't been fixed.
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#10 |
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