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Senior Member
Join Date: Oct 2005
Posts: 222
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Currently, it appears that the following information is revealed:
Any Snippet which has been revealed. What Category the Topic belongs to. Which other Topic contains the current Topic - if that Topic is also revealed. For example, in Skulls & Shackles there is an NPC named Owlbear, who serves on the ship Wormwood. I have set Owlbear's Containing topic to be the Wormwood. If I share only the names of both Topics, my players will see the following information: A Thing, titled Wormwood. A Person, titled Owlbear. Owlbear is Contained by the Worrmwood. This is a problem, because while the characters have heard stories about the Wormwood, and have met Owlbear in a bar, they won't know Owlbear serves aboard the Wormwood until they ask what ship he crews on. |
#1 |
Senior Member
Join Date: Aug 2012
Posts: 432
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Yep, that's an issue regarding containers that I've spotted, too.
My advice is to only use containers for immutable physical relationships (things contained within other things where that does not change), such as the location of Arastavardalan the gold dragon's lair on High Peak Mountain in the Vinu Mountain Range on the continent of Herba (spot the made-up names...). For anything involving individuals themselves, use relationships. So instead of sticking Arastavardalan inside the container Arastavardalan's Lair, I would use a Residence/Resident relationship. In other words, people don't belong in containers (unless it's a girlfriend in a fridge). |
#2 |
Senior Member
Join Date: Jan 2012
Posts: 1,147
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My first forays into RW looked like overladen container ships. Lots and lots of containers. My containers had containers had recursive containers.
Over time I've been weaning myself off of containers in favor of tags. The problem here is that either you plan ahead and set up all the tags and snippets in advance or you spend a LOT of time fixing entries that had been complete in the past. I still use containers but given the RW PE implementation and the inability to run the RW PE version in a separate window on my computer so I can monitor how things display in quasi-real time due to installation restrictions, containers are suspect. |
#3 |
Senior Member
Join Date: Mar 2013
Location: Greater London, UK
Posts: 2,623
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Or you switch the GM version into "Player Edition" mode to see exactly what a player will see when he syncs.
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#4 |
Senior Member
Join Date: Jan 2012
Posts: 1,147
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Is it an exact replica? If yes, it's helpful but it still means toggling back and forth and back and forth to make adjustments. Eventually I'd get the hang of it but initially at least it sounds painful.
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#5 |
Senior Member
Join Date: Mar 2013
Location: Greater London, UK
Posts: 2,623
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It would be quicker than having to sync your GM edition up to the server, and then sync your Player Edition down from the server!
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#6 |
Senior Member
Join Date: Oct 2005
Posts: 222
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I just tested, and if you reveal an Alias but not the Topic name, nothing shows up in Player Mode.
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#7 |
Senior Member
Join Date: May 2013
Location: Birmingham, UK
Posts: 459
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Yeah I get the same issue. I'm assuming that it's not supposed to work this way.
Sleet was enjoying a tasty beverage at his local tavern, when a Tarrasque showed up in the local area. He managed to valiantly get on it's back and ride it. How he did it is a mystery to this day... RW: Engine Heart, I Love The Corps! Home Brew: Star Gate: Avalon, Monda Minutia. I'm good with: OpenOffice, Paint, Lego Digital Designer. & not so good with: Realm Works, Hero Lab, CC3+, GIMP, Cityographer, Hexographer, Fractal Mapper, AstroSynth, Inspiration Pad Pro. RW Kickstarter Supporter. |
#8 |
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