Senior Member
Join Date: Jul 2010
Posts: 3,147
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#331 |
Junior Member
Join Date: Sep 2007
Posts: 14
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Hi guys, firstly thanks for all the effort which has gone into this custom content, I'm really enjoying having all those extra books in there.
I wanted to ask though - why is nightstick (magic rod from Libris Mortis) missing? Or have I just not got the right option ticked? Thanks! Lofty |
#332 |
Senior Member
Join Date: Jul 2010
Posts: 3,147
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Quote:
The answer is really just that it hasn't been done yet. No particular reason as to why other than I suppose no one has had a need to do it. If you were to look at the Libris Mortis source file, you would probably find there are many things missing. I'll add it to the list. |
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#333 |
Junior Member
Join Date: Sep 2007
Posts: 14
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Thanks very much
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#334 |
Junior Member
Join Date: Mar 2015
Posts: 1
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So I'm quite new to using Hero Lab and I was wondering where should I look for information on how to add custom classes. I'd like to have the Geomancer class from Complete Divine, and no one else has added it yet. Or is someone out there working on adding it already?
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#335 |
Senior Member
Join Date: Jul 2010
Posts: 3,147
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Quote:
https://www.youtube.com/user/TheChiefweasel These are for the Pathfinder editor, but you can still use most of it for d20 work. You can also take a look at how other classes were done in the community set, and go from there. If you run into a specific issue feel free to post a question. Someone is usually around to help. |
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#336 |
Junior Member
Join Date: Apr 2014
Posts: 12
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I'd like to use the encounter builder to manage my combat inside HL. I'm afraid I know the answer already, but is there some kind of community pack so I can import some enemies? Even the Monster Manual would be a good start.
If not, do I have to add all the monster races as custom content? Last edited by PsychoPif; March 16th, 2015 at 04:07 PM. Reason: proof reading |
#337 |
Senior Member
Volunteer Data File Contributor
Join Date: Jan 2011
Location: Nowhere, Virginia
Posts: 3,633
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The races are already included in the files, but the stock portfolios were never built. So if you want those they'd have to be constructed into a file of stock creatures, which would take a good deal of time and probably multiple portfolios compiled into one .stock file to make it happen.
RavenX Pronouns: She/Her Please do not PM me to inquire about datafiles I coded "for personal use" such as Exalted, World of Darkness, AD&D, or Warhammer 40K Roleplaying. I appreciate your interest, but I do not own the Intellectual Property rights to these game systems. Nor do I have permission from any of the Publishers to distribute the data files. As such, I cannot distribute the work I have done with community on these files. They are "for personal use" only. Thank you. I am far too busy these days to answer emails. If you message me here there is no guarantee I will get back to you at all. |
#338 |
Senior Member
Join Date: Jul 2010
Posts: 3,147
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#339 |
Senior Member
Volunteer Data File Contributor
Join Date: Jan 2011
Location: Nowhere, Virginia
Posts: 3,633
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This is no small project to take on, mate. You should consider having some users of the software help out. Doling out the projects in terms of a solid breakdown will get it done faster. There are a few hundred monsters in the Monster Manual to tackle and it won't be a small feat to do the entire book.
RavenX Pronouns: She/Her Please do not PM me to inquire about datafiles I coded "for personal use" such as Exalted, World of Darkness, AD&D, or Warhammer 40K Roleplaying. I appreciate your interest, but I do not own the Intellectual Property rights to these game systems. Nor do I have permission from any of the Publishers to distribute the data files. As such, I cannot distribute the work I have done with community on these files. They are "for personal use" only. Thank you. I am far too busy these days to answer emails. If you message me here there is no guarantee I will get back to you at all. |
#340 |
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