Senior Member
Join Date: Jan 2007
Location: NW Arkansas
Posts: 1,321
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Ok, I'm blanking on this and not finding it in searches.
Quote:
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#1 |
Senior Member
Join Date: Jan 2007
Location: NW Arkansas
Posts: 1,321
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NM, I figured it (thanks for the example occupation Lawful_G. )
Quote:
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#2 |
Senior Member
Volunteer Data File Contributor
Join Date: Mar 2007
Posts: 1,245
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No problem.
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#3 |
Senior Member
Join Date: Jan 2007
Location: NW Arkansas
Posts: 1,321
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Ok, one issue more with this.
With this: Quote:
Quote:
Thoughts? Thomas |
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#4 |
Senior Member
Lone Wolf Staff
Join Date: May 2005
Posts: 13,213
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The feat is set to look for picks, not things, right?
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#5 |
Senior Member
Join Date: Jan 2007
Location: NW Arkansas
Posts: 1,321
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Hmmm... I'm not sure....
I'm building the custom expression from a text string in a Special: Quote:
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#6 |
Senior Member
Lone Wolf Staff
Join Date: Dec 2008
Posts: 4,690
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In the editor, look under the "Item Selection" entries for the feat. Is "Restrict To..." set to "Picks on Hero"? It needs to be set to picks, so it can change fields on the skills that are actually added (as opposed to the fields on potential skills you *might* add, which can't be changed.)
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#7 |
Senior Member
Join Date: Jan 2007
Location: NW Arkansas
Posts: 1,321
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Well, I'm managing to get it done without the TargetFoc.
I'll post it after a bit. However, I do have a related question: How can I add a feat to a hero based on a chooser? Select from feat 1, 2 or 3, and if 2 is chosen, then bootstrap it to the hero. |
#8 |
Senior Member
Join Date: Jan 2007
Location: NW Arkansas
Posts: 1,321
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Since in all the occupations there are 6 feats that can be added from them, I bootstrapped each one to every character and have a condition set for the occupation tag to make the feat live...
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#9 |
Senior Member
Volunteer Data File Contributor
Join Date: Mar 2007
Posts: 1,245
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Cool I guess that works.
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#10 |
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