Member
Join Date: Feb 2019
Location: Alaska
Posts: 45
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Anyone,
Has anyone created one of these in HL? I was going to copy a werewolf to make a werepanther (similar to a leopard) but cannot seem to find any werecreatures/lycanthrops. Anyone offer up any assistance if they have made it or not? Shadow |
#1 |
Member
Join Date: Feb 2019
Location: Alaska
Posts: 45
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Okay, I am an idiot. Templates is where they are. So, nevermind.
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#2 |
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#3 |
Member
Join Date: Feb 2019
Location: Alaska
Posts: 45
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Quote:
Since I may have your attention, if the panther had a climb speed (and werewolf doesnt), I added the below to the Eval Script (put it at the bottom). Would it work, not break anything? Code:
~ Set our Climb speed field[Value].value += hero.child[Speed].field[tSpeed].value #applyvalue[xClimb,field[Value].value] |
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#4 |
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Join Date: Jul 2010
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#5 |
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Join Date: Feb 2019
Location: Alaska
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Here is another question that is coming up. So, when you add the were-creature natural template first, it multiplies the skills in its entirety.
For instance, Werewolf, when you add the Natural template first, multiplies the 2+Int skills by 2. Werebear is multiplied by 6. So when I setup the Werepanther, the DM says multiply by 3. Great. But when I add the Monk to it, it multiplies those skills as well since it is the first character class. Is there a way to bypass this? Or does someone know if it is supposed to multiply again? |
#6 |
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#7 |
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