Lone Wolf Development Forums  

Go Back   Lone Wolf Development Forums > Realm Works Forums > Realm Works Feature Requests
Register FAQ Community Today's Posts Search

Notices

Reply
 
Thread Tools Display Modes
ri_gamer
Member
 
Join Date: Mar 2014
Posts: 60

Old May 1st, 2014, 01:58 PM
Two features I found would be useful while playing with reveal masks in smart images are:

Polygon Selection tool: Similiar to those used in graphics programs to allow the user to select an irregularly shaped region.

Predefined Masks: It would be great to predefine reveal regions for each room of a dungeon for example to be able to instantly change the reveal state for that portion of the image without having to draw the region during the game session.

Great product, really looking forward to putting it through it's paces.
ri_gamer is offline   #1 Reply With Quote
mirtos
Senior Member
 
Join Date: Oct 2011
Posts: 865

Old May 1st, 2014, 02:11 PM
+1 on the polygon. But Id like to generally be able to draw lines and have it close the polygon, so i can make any shape i need to. An example of that can be found in many tools that allow you to generate the polygon yourself...
mirtos is offline   #2 Reply With Quote
Fuzzy
Senior Member
 
Join Date: Jul 2012
Posts: 416

Old May 1st, 2014, 02:41 PM
Quote:
Originally Posted by mirtos View Post
+1 on the polygon. But Id like to generally be able to draw lines and have it close the polygon, so i can make any shape i need to. An example of that can be found in many tools that allow you to generate the polygon yourself...
Pretty sure that's what he was referring to (irregular polygon).

The pre-defined mask regions would be amazing. Could set up each dungeon map ahead of time by establishing a polygon group for each room. Then enter the room, right click on the ghosted pre-defined polygon, and choose reveal.
Fuzzy is offline   #3 Reply With Quote
ri_gamer
Member
 
Join Date: Mar 2014
Posts: 60

Old May 1st, 2014, 02:53 PM
mirtos, that is the behavior I had in mind.
ri_gamer is offline   #4 Reply With Quote
mirtos
Senior Member
 
Join Date: Oct 2011
Posts: 865

Old May 1st, 2014, 03:38 PM
Ok, wasn't sure if you meant just predefined irregular ones that could be different sizes. I may have read wrong. Sorry.
mirtos is offline   #5 Reply With Quote
ibecker
Member
 
Join Date: Oct 2013
Posts: 87

Old May 2nd, 2014, 04:01 PM
Quote:
Originally Posted by ri_gamer View Post
Two features I found would be useful while playing with reveal masks in smart images are:

Polygon Selection tool: Similiar to those used in graphics programs to allow the user to select an irregularly shaped region.

Predefined Masks: It would be great to predefine reveal regions for each room of a dungeon for example to be able to instantly change the reveal state for that portion of the image without having to draw the region during the game session.

Great product, really looking forward to putting it through it's paces.
+1 to both of these suggestions
ibecker is offline   #6 Reply With Quote
Bidmaron
Senior Member
 
Join Date: Dec 2010
Posts: 468

Old May 3rd, 2014, 08:01 PM
+1 here too
Bidmaron is offline   #7 Reply With Quote
weogarth
Senior Member
 
Join Date: Feb 2013
Posts: 303

Old May 4th, 2014, 07:37 AM
Both of these would be helpful to me.
weogarth is offline   #8 Reply With Quote
lifer4700
Senior Member
 
Join Date: Nov 2011
Location: Michigan
Posts: 182

Old May 4th, 2014, 08:52 PM
So, pretty much this...

http://forums.wolflair.com/showthread.php?t=49201

And a big +1
lifer4700 is offline   #9 Reply With Quote
weogarth
Senior Member
 
Join Date: Feb 2013
Posts: 303

Old May 5th, 2014, 08:32 AM
Quote:
Originally Posted by lifer4700 View Post
So, pretty much this...

http://forums.wolflair.com/showthread.php?t=49201

And a big +1
Yeah, exactly. Liz, can we somehow tie the two together so it doesn't get (more) confusing or diluted?
weogarth is offline   #10 Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -8. The time now is 03:27 PM.


Powered by vBulletin® - Copyright ©2000 - 2024, vBulletin Solutions, Inc.
wolflair.com copyright ©1998-2016 Lone Wolf Development, Inc. View our Privacy Policy here.