Senior Member
Join Date: Oct 2011
Posts: 6,793
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#271 |
Senior Member
Join Date: Mar 2011
Posts: 138
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The eliciter is saying to add a mind talent.
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#272 |
Senior Member
Join Date: Feb 2015
Posts: 676
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Looks like that's happening for anyone who gets sphere-specific bonus talents. Adding that to the fix list for 1.17 (which will probably come next week).
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#273 |
Senior Member
Join Date: Sep 2013
Location: Vancouver, Canada.
Posts: 818
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The Alteration Form/Traits tab is present, whether the adjustment for Alteration: Shapeshift has been selected (or not) on the adjustment tab.
If it isn't there (and checked/enabled), the Alteration Form/Traits tab is red colored. |
#274 |
Senior Member
Join Date: Dec 2014
Posts: 124
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Racial hit dice aren't counted for MSB and MSD, despite that they should be.
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#275 |
Member
Join Date: Jan 2017
Posts: 32
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When I choose the Water-Magi Casting tradition, it says it gives 2 drawbacks: blast shape ice which doesn't exist (I assume it's supposed to be blast shape cold) and limited creation Ice which I assume is supposed to be Material Focus: Ice.
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#276 |
Member
Join Date: Jan 2017
Posts: 32
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Quote:
Ok, never mind, Material Focus overrides expanded materials. Last edited by TheMadPhoenix; February 24th, 2017 at 01:37 PM. |
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#277 |
Senior Member
Join Date: Feb 2015
Posts: 676
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I'm afraid 1.17 won't be happening this weekend after all. I've been working on the Diviner's Handbook and I'm in the middle of some awfully fiddly stuff that requires all the attention I have to spare. All the bugs you guys have been reporting are being noted, though, and they will be fixed.
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#278 |
Senior Member
Join Date: Sep 2013
Location: Vancouver, Canada.
Posts: 818
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Thanks for the update.
Our group is looking forward to each of the new handbooks, as they gradually appear. I love that you're making spheres for Hero Lab possible. |
#279 |
Senior Member
Join Date: Feb 2015
Posts: 676
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I haven't been able to reproduce this. Could you post a .por file if you're still seeing it?
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#280 |
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