Senior Member
Volunteer Data File Contributor
Join Date: Jan 2007
Posts: 591
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Any thing new to report?
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#1 |
Senior Member
Lone Wolf Staff
Join Date: May 2005
Posts: 8,232
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At 12:42 PM 5/4/2007, you wrote:
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#2 |
Senior Member
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How much cost (in terms of funds and/or developer time) is involved in all those licenses? I'm very, very happy that interest in HeroLab is exploding. I just hope you have enough people available, incluiodng freelancers, to meet the requirements of what you agree to.
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#3 |
Senior Member
Lone Wolf Staff
Join Date: May 2005
Posts: 8,232
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At 10:08 PM 5/8/2007, you wrote:
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#4 |
Member
Join Date: Dec 2006
Location: Duluth, MN.
Posts: 80
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ok so like at least 3-4 months have gone by with nothing? The base program is pretty useless as it stands? No offense meant here I think it is a great idea but it is really starting to look like vapor ware????? Can we get some dates or something? It is looking like I dropped hard earned cash on a application I cant use? I really want this program to rock but Gama has come and gone it time to give us the loyal fans something...anything but a wait and see? It is getting old!
Thanks and hope to hear something soon. Giddoen I have faith!...my character sheet says so! |
#5 |
Senior Member
Lone Wolf Staff
Join Date: May 2005
Posts: 8,232
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At 09:27 PM 5/21/2007, you wrote:
Quote:
We spoke with Green Ronin at the GAMA Trade Show a few weeks ago. We nailed down how the visual branding will be done for Mutants & Masterminds, and work is underway on getting prelinary M&M data files created. Our target is late June to have Phase 1 development completed on the M&M data files. After that, it will likely be another couple of weeks of work to have them completed, which will be spread over a 6-ish week period. Our target is to have the M&M data files available in time for GenCon. We also spoke with Mongoose at GTS and nailed down the visual branding. The Runequest system is quite complex, approaching the level of d20. Consequently, we're working on the Runequest files right now, but we don't expect to have them completed until late summer (i.e. after GenCon). If things go faster than we anticipate, we might make GenCon, but we're not confident that will occur. We also have verbal agreements from a number of other publishers about developing data files for their games late this year. Nothing has been finalized yet, since these are for licensed properties and we're currently navigating the process of dealing with getting sign-offs from the primary licensor. Since those licensors are huge companies (e.g. movie studios), it's a lengthy process. At GTS, Hero Lab was officially selected as a finalist for the 2007 Origins Awards. It's in the field of five for Best Gaming Aid or Accessory in 2006. The winner will be voted on and announced at Origins this summer. A number of other nifty things came out of GTS, but none of them are definitive yet, so there's nothing to concretely report at this time. Once things solidify, we'll make announcements. That's the quick overview of things. We're on track for a summer release of all three game systems that have thus far been announced. Thanks, Rob |
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#6 |
Member
Join Date: Dec 2006
Location: Duluth, MN.
Posts: 80
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AWESOME! See I knew you could say something!!! thats all we the rabid fans are asking for!!! :-)
Keep up the great work. Now I have hope since I detest D&D but love M&M (funny that huh!) I am soooo looking forward to those data sets! As a demo monkey for GR I will use these data sets to help organize and run con and local game store events! Thanks Lone Wolf. You have renewed my faith! Giddoen I have faith!...my character sheet says so! |
#7 |
Senior Member
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Are you going to have threads on the forum to update and announce the new licenses that ARE finalized? That would be helpful, even if some of them are two or three years down the road in terms of development time.
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#8 |
Senior Member
Lone Wolf Staff
Join Date: May 2005
Posts: 8,232
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At 12:05 PM 6/15/2007, you wrote:
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#9 |
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