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mikekek
Junior Member
 
Join Date: Apr 2006
Posts: 1

Old April 24th, 2006, 10:50 AM
When I make an empire army in AB3.1 it comes up a valid army. If I have worked with Vampire counts first and the load that same empire ary, it comes up with a validation error - "Grand Master of the White Wolf: Your General must have magic powers.

If I load a Dwarven army, the general as a Dwarf Lord with shieldbearers, Runic weapon (fire, cleaving and Kragg), Runic armor (preservation and stone), and Talisman (rune of Spite) the error message is that "Dwarf Lord: Magic weapons may not be poisoned.
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deathlynx
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Join Date: Mar 2005
Location: New Hampshire, USA
Posts: 387

Old April 25th, 2006, 02:11 PM
I think this is actually an AB bug rather then a datafile one...you should send an email to Colen and Rob...a while back we were having problems with validation rules when you changed armies...This sounds like a problem we all thought had been fixed...
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robert
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Join Date: Jun 2005
Posts: 528

Old May 5th, 2006, 04:56 PM
the dwarf error is my fault ops: i will fix it

does the other one happen if you upgrade armybuilder... if so please report it to the support@wolflair.com :~)
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