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alexsledge at iname.com
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Old January 13th, 2000, 09:04 AM
colen 'not colin' mcalister & the skrills <demandre-@skrill.org> wrote:
original article:http://www.egroups.com/group/armybuilder/?start=370
> One fine day in the middle of the night, Sledge <alexsledge@iname.com>
> got up to write:
>
> >Actually, in the Mordheim rules, no model of ANY warband is ever
> >allowed more
> >than two close combat and two ranged weapons. This is a game general
> >rule, I
> >don't have the book sitting here with me to quote you a page number
and
> >all
> >that but I am sure you can find it on your own
>
> To paraphrase Tuomas Pirinin, the designer of Mordheim, "We play that
> the free dagger does NOT count as a close combat weapon". Who am I to
> argue with such people?
>
> --
> Colen 'Not Colin' McAlister | License to Skrill
> Email: demandred@skrill.org | Visit http://www.skrill.org/ today!

Fair enough. However since the Mordheim rules are the sloppiest, most
ill written and ambiguous of rules sets since the first edition of
Epic, around here we tend to ignore anything and everything from Tuomas
until confirmed in the rules of an earlier game system written by
someone other than he.




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  #11 Reply With Quote
alexsledge at iname.com
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Old January 13th, 2000, 09:08 AM
Not necessarily, since you don't actually have to take the free dagger
just because it's free, it's optional.

deadeye <deadtechin-@yahoo.com> wrote:
original article:http://www.egroups.com/group/armybuilder/?start=373
> This is OT, but if you do count them, You cannot take
> two swords, or two axes, or any other combo, but Dager
> and (insert weapon here)
>

regardless, like I mentioned in an earlier post, the mordheim rules are
at best the most abiguous set of rules from GW ever so you are required
to play by your house rules most of the time anyway. And since Colen
mentioned the free dagger doesn't actually count as a weapon I will go
with that optional rule.


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  #12 Reply With Quote
grailknight at weblnk.net
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Old January 13th, 2000, 09:54 AM
lol...you're a riot...Tuomas wrote the game...and the rules are very
clear...

Gene
<º)))><
http://www.weblnk.net/grailknight
WHFB, Mordheim, BFGothic, 40K, AB Datafiles
===================================
gw-warmaster@egroups.com


----- Original Message -----
From: Sledge <alexsledge@iname.com>
To: ab@support.wolflair.com
Sent: Thursday, January 13, 2000 12:17 PM
Subject: [AB] Re: Sisters of Sigmar


> colen 'not colin' mcalister & the skrills <demandre-@skrill.org> wrote:
> original article:http://www.egroups.com/group/armybuilder/?start=370
> > One fine day in the middle of the night, Sledge <alexsledge@iname.com>
> > got up to write:
> >
> > >Actually, in the Mordheim rules, no model of ANY warband is ever
> > >allowed more
> > >than two close combat and two ranged weapons. This is a game general
> > >rule, I
> > >don't have the book sitting here with me to quote you a page number
> and
> > >all
> > >that but I am sure you can find it on your own
> >
> > To paraphrase Tuomas Pirinin, the designer of Mordheim, "We play that
> > the free dagger does NOT count as a close combat weapon". Who am I to
> > argue with such people?
> >
> > --
> > Colen 'Not Colin' McAlister | License to Skrill
> > Email: demandred@skrill.org | Visit http://www.skrill.org/ today!
>
> Fair enough. However since the Mordheim rules are the sloppiest, most
> ill written and ambiguous of rules sets since the first edition of
> Epic, around here we tend to ignore anything and everything from Tuomas
> until confirmed in the rules of an earlier game system written by
> someone other than he.
>
>
>
>
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  #13 Reply With Quote
rob
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Old January 13th, 2000, 01:29 PM
<x-flowed>
>Fair enough. However since the Mordheim rules are the sloppiest, most
>ill written and ambiguous of rules sets since the first edition of
>Epic, around here we tend to ignore anything and everything from Tuomas
>until confirmed in the rules of an earlier game system written by
>someone other than he.

So, I guess you've never played Warhammer Fantasy then, eh?

Compared to WFB, you'd think the Mordheim rules were written by a staff of
lawyers, they are so tight. :-)

Not that comparing any rules system to the travesty of WFB is valid or
anything. :-)

- Rob

P.S. I'm NOT claiming that the Mordheim rules are flawless - merely that
they are vastly better written than previous fantasy works from GW.

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Lone Wolf Development www.wolflair.com

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rob is offline   #14 Reply With Quote
demandred at skrill.org
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Old January 13th, 2000, 11:02 PM
One fine day in the middle of the night, Rob Bowes <rob@wolflair.com>
got up to write:

>So, I guess you've never played Warhammer Fantasy then, eh?

I have to agree. Have you *seen* the FAQ that the Warhammer list
produced? It was 80 pages long...

--
Colen 'Not Colin' McAlister | License to Skrill
Email: demandred@skrill.org | Visit http://www.skrill.org/ today!
-----------------------------+------------------------------------
"Dovie'andi se tovya sagain" - Robert Jordan's Wheel Of Time

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  #15 Reply With Quote
alexsledge at iname.com
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Old January 14th, 2000, 04:49 PM
No, I haven't ever played WFB. I bought them, and after a first read
through decided never to waste my time on them. Hell, I bought far more
wfb crap than I'll ever use to "play" with (anyone need some bret
knights, or archers, i've got roughly 64 and 150+ respectively, along
with other misc. brets) but there is always good source material and
the stories were a fun read during the dry spell between some of the
fantasy series I read. I just expected more after the near miraculous
clean up of 40k3rd (or maybe it's just that the improvement from 40k2nd
to 3rd was such a big step that anything as fast and loose as mordheim
bothers me). Of course, I might have been impressed with morheim if
actually got involved in WFB more.

Also, GrailKnight, I know full well that Tuomas wrote the rules for
mordheim, but I wouldn't let him write a memo if *I* had anything to
say about it. Lets hope he never takes a liking to the 40k universe.

rob bowes <ro-@wolflair.com> wrote:
original article:http://www.egroups.com/group/armybuilder/?start=403
>
> >Fair enough. However since the Mordheim rules are the sloppiest, most
> >ill written and ambiguous of rules sets since the first edition of
> >Epic, around here we tend to ignore anything and everything from
Tuomas
> >until confirmed in the rules of an earlier game system written by
> >someone other than he.
>
> So, I guess you've never played Warhammer Fantasy then, eh?
>
> Compared to WFB, you'd think the Mordheim rules were written by a
staff of
> lawyers, they are so tight. :-)
>
> Not that comparing any rules system to the travesty of WFB is valid
or
> anything. :-)
>
> - Rob
>
> P.S. I'm NOT claiming that the Mordheim rules are flawless - merely
that
> they are vastly better written than previous fantasy works from GW.
>


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  #16 Reply With Quote
cyboarg at yahoo.com
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Old January 19th, 2000, 06:14 AM
<snip>
>
> >Fair enough. However since the Mordheim rules are the sloppiest, most
> >ill written and ambiguous of rules sets since the first edition of
> >Epic, around here we tend to ignore anything and everything from
Tuomas
> >until confirmed in the rules of an earlier game system written by
> >someone other than he.
>
> So, I guess you've never played Warhammer Fantasy then, eh?
>

**
I play WFB, W40K and Mordheim...all the rules seem to be written under
a different chemical influence.

By far, WFB rules are the heaviest, most cumbersome. At this point, I
am more or less waiting on WFB's next edition. I am enjoying Mordheim
and 40K for now.

CyBoarg


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