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Madmaxneo
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Join Date: May 2014
Posts: 193

Old July 31st, 2016, 06:10 AM
I do not know about anyone else but this content market thing has been taking a long time to get done, in fact it is taking to long. I am going to Gencon but at this point I want to avoid the Realm Works booth because I do not want to see yet another preview of features that have not been implemented yet as I have done for the "last two years".

Yes, it was two years ago that I first purchased Realm Works and then went to Gencon and saw the demo for the calendar and was really excited for it and other features. In fact they mentioned it would be implemented soon and then it got thrown to the back burner. They also talked about the content market but it did not seem that important at the time.

I know your answer is probably going to be "soon" or you are not sure and can't even give an estimate. As it stands right now that makes me think it will be more than a year plus till we see the content market and who knows how long till we see the calendar feature.

GM of HARP, Rolemaster, Spacemaster, D&D 5thed, Savage Worlds, and Firefly (Cortex system).
Software I use for gaming: Realm Works, Inspiration Pad Pro, Ebon, Xara Photo and Graphic Designer 10, DAZ3D, Bryce, Hexagon, Maptools, Mote, MS Word, MS Excel.
Have access to: CC2, Dundjinni, Adobe cloud apps.
Programming experience: Java and Javascript (Maptools and PDF programming).
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Dubya
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Join Date: Feb 2015
Posts: 3

Old July 31st, 2016, 06:34 AM
The calendar is what made RW stand out for me as well. This is the guesstimate that we were given by Rob back on February 3rd 2015:

"It’s highly unlikely that calendars will be available before the end of this year. It’s much more likely that they will finally be available in the first half of 2016. That’s a complete GUESS, but it’s based on what I know about our current timelines and projections, as well as the survey results. At this point, I can’t do anything better than this guess, and there are lots of things that could occur between now and then that could shift things around some."

Who knows?
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Greebo
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Join Date: Aug 2013
Location: Germany
Posts: 270

Old July 31st, 2016, 06:57 AM
I can understand their approach, since the ability to sell modules instantly creates additional revenue.
And I might even buy one or two generic supplements, someday.

But still, in my eyes the long-time-ago-promised abilities to create custom calendars and to share my own data within my realms is way more usefull than getting commercial datas to me / us. And it would do wonders for building and sustaining a stable user base.
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MaxSupernova
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Join Date: Mar 2014
Posts: 411

Old July 31st, 2016, 09:13 AM
You've been waiting two whole years?





Pfft. Amateur.
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Madmaxneo
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Join Date: May 2014
Posts: 193

Old July 31st, 2016, 10:15 AM
Quote:
Originally Posted by MaxSupernova View Post
You've been waiting two whole years?





Pfft. Amateur.
LOL...yeah that is when "I got sucked in". That may be a harsh statement but that is essentially how I feel. I really like RW but there are some things that are really needed that are still missing that were talked about at least 2 years ago that I know of.

BTW, did the player edition ever get the option to add player summaries or notes? I remember hearing about that and is one of the things that got my players interested. Though TBH I have to really prod (cattle prod) them to even glance at the updates I do.....lol.

GM of HARP, Rolemaster, Spacemaster, D&D 5thed, Savage Worlds, and Firefly (Cortex system).
Software I use for gaming: Realm Works, Inspiration Pad Pro, Ebon, Xara Photo and Graphic Designer 10, DAZ3D, Bryce, Hexagon, Maptools, Mote, MS Word, MS Excel.
Have access to: CC2, Dundjinni, Adobe cloud apps.
Programming experience: Java and Javascript (Maptools and PDF programming).
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DMG
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Join Date: Jun 2007
Location: Queensland, Australia
Posts: 195

Old July 31st, 2016, 04:23 PM
With the way I use RW, it's been stagnant from my point of view for a couple of years. I rarely even use it now.

Yes, I know there has been lots going on & the dev team are working hard on it. There have been massive changes behind the scenes. But from my usage it hasn't changed much at all.
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Mithosaurion
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Join Date: Mar 2016
Location: Adrian, Michigan
Posts: 23

Old August 2nd, 2016, 03:53 PM
It is a sad state of affairs, but I am holding out hope. But you are correct on many points. I have a hard time recommending it to others when I get asked about it. I do and I warn them about the long wait for updates, but I feel bad about doing so...
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Asmo
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Join Date: Jul 2015
Posts: 16

Old August 3rd, 2016, 01:16 AM
I'm also a bit disappointed. I want to use the campaign i'm dm'ing for friends with my kids, but there is no way to copy it.
Tempted to look for alternatives.
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wurzel
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Join Date: Mar 2013
Location: Germany
Posts: 155

Old August 3rd, 2016, 03:11 AM
Quote:
Originally Posted by Asmo View Post
Tempted to look for alternatives.
I think many people here are looking for alternatives. But as far as I know there are none. Not yet.


DM: Tol'Uluk - game system independent homebrew world (so far AD&D 2, D&D3.5, Fate, Pathfinder, D&D5)
Tools: RW, CC3+, CD3, DD3, HL
RL: Retired senior IT manager. Now just housewife, grandma and fantasy author.
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ruhar
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Join Date: Nov 2011
Location: Indianapolis, IN, USA
Posts: 564

Old August 4th, 2016, 10:18 PM
I supported the Kickstarter and found the calendar appealing also so I and other Kickstarter supporters have been disappointed for a very long time. But probably not as long as the creators who had to put it on the back burner. Yes, I'm disappointed that other abilities got higher priority (did the players REALLY have to be included in the survey that skewed the priorities? ;-) but you have to remember that they are basically inventing a wheel when a wheel has never been invented. Despite not having the calendar that I've waited for I have found the program a very valuable tool for me as a DM. Don't throw out the baby with the bath water, or would that be burn the castle with the dragon? At least they work with us and keep us informed. Try to get Microsoft to do that. LMAO Also remember that they are a very, very small company which means they don't have a lot of people to work on all of the different desired features not to mention they didn't initially understand the complexity of what they wanted to accomplish and the time frame needed to successfully finish a desired feature in order to give us a better ETA.

With all that said that doesn't mean I'm not going to @$^%$& on occasion when something doesn't go my way. And sometimes they'll get frustrated with our #$^*% and will @!^& back at us. I just try to keep everything I said above in mind when I want to &%#!*. Also, think back two, three, five years ago on goals you had set. Did you accomplish all of them? On time? I'm just saying...

Madmaxneo, I hope you stop by their booth this weekend and talk to them. But don't do it with a chip on your shoulder, go to talk with them about the product; ask questions about desired features and what happened. Also talk to them about their desires for the program and your desires. While you're at it ask them about their kids, their last gaming adventure, and how GenCon is going for them.
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