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Join Date: Feb 2013
Posts: 357
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I'm trying to set up the Hengeyokai from Oriental Adventures. There are a few versions, based on what kind of animal they turn into. I made one generic "Alternate Form" that has the skills in common they share, but each one also gets something specific.
I want to know what I'd need to put as a condition so that race-specific bootstraps only trigger when the hIsOn1 and hIsOn2 fields of the Alternate Form ability are on. Right now I have: fieldval:rHengeAlt.hIsOn2 = 1 The program doesn't recognize what I'm trying to do so how should it read instead? |
#1 |
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#2 |
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I keep getting an error: non-existent field 'rHengeAlt' referenced by tag expression
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#3 |
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Join Date: Jul 2010
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Code:
fieldval:hIsOn2 = 1 http://forums.wolflair.com/showthread.php?t=47611 |
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#4 |
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I was afraid of that. The problem is that 'rHengeAlt' doesn't give the same abilities to all the Hengeyokai. Only Low-Light Vision is shared between all of them.
Is it possible to turn a thing, eg. claw and bite, on and off from the eval area? |
#5 |
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Not currently. I believe there is a Hide.Weapon tag in the works that could help in this case. Otherwise, my recommendation would be to create a feat chooser that allows the player to select which alternate form the character is using and from there bootstrap the necessary items.
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#6 |
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Join Date: Feb 2013
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Tried that with the Bind Vestige feat from Tome of Magic. Could never get it to work properly. All the bootstraps and conditions looked right but I could never get all the abilities to appear properly. Too many moving parts I guess.
I'll probably have to make it a separate ability for each of the dozen types of Hengeyokai. Oh well. Thanks |
#7 |
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#8 |
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Ok, making a bootstrap condition tree like Bind Vestige but came across a slight issue.
To get Bind Vestige to select a vestige, the line "field[ftCandExpr].text" was used but the same line isn't allowing me to select a Hengeyokai race. How do I make a special ability have a drop-down selection? Last edited by Illyahr; September 5th, 2016 at 06:34 PM. |
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