Member
Join Date: Mar 2016
Posts: 55
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Is there a way to set the base charges for a new ability to a variable value such as an ability modifier?
I'm entering a feat that gives a number of uses equal to the character's Intelligence modifier, thus the question. Thanks in advance for any help. |
#1 |
Senior Member
Join Date: Jul 2010
Posts: 3,147
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Yes, you can set charges to almost anything by modifying the hTotal field.
Code:
field[hTotal].value = hero.child[aINT].field[aModBonus].value |
#2 |
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