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rob
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Join Date: May 2005
Posts: 8,232

Old October 19th, 2015, 02:19 PM
We intentionally raised the minimum length to three characters with the new name indexing engine. The reasons were (a) performance gains with the new engine by setting the minimum to three and (b) we couldn't think of any situation where users would realistically want to index on two-character names. We obviously were wrong on (b). So we'll get this changed in an upcoming release.

The crash bug is a completely separate issue. We'll be investigating it shortly.
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ibecker
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Join Date: Oct 2013
Posts: 87

Old October 19th, 2015, 02:32 PM
Quote:
Originally Posted by rob View Post
We intentionally raised the minimum length to three characters with the new name indexing engine. The reasons were (a) performance gains with the new engine by setting the minimum to three and (b) we couldn't think of any situation where users would realistically want to index on two-character names. We obviously were wrong on (b). So we'll get this changed in an upcoming release.

The crash bug is a completely separate issue. We'll be investigating it shortly.
Thanks, Rob! I appreciate LWD's willingness to change course based on our feedback.

-Ian
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MNBlockHead
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Join Date: Dec 2014
Location: Twin Cities Area, MN, USA
Posts: 1,325

Old October 19th, 2015, 02:33 PM
Hmmm..if the performance gains are significant by setting the minimum to three, can it be an option to set the lower limit in preferences?

RW Project: Dungeons & Dragons 5th edition homebrew world
Other Tools: CampaignCartographer, Cityographer, Dungeonographer, Evernote
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rob
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Old October 19th, 2015, 02:43 PM
You won't notice it on the desktop. It will only make a difference on the web, where everybody will be working through the server at the same time, so an increase across multiple simultaneous actions can have an aggregate impact. We've talked through the situation on this end, and we have a plan to deal with it on the web.
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Vargr
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Join Date: Apr 2014
Location: Denmark
Posts: 740

Old October 19th, 2015, 07:44 PM
@Liz

Ah - well, that explains it then - it was sent through the automated crash tool.

No worries then :-)

Vargr
Deputy Calendar Champion


Legend has it, that the Tarrasque is a huge fighting beast, perpetually hungry.
Sleet entered History when he managed to get on the back of a Tarrasque only to be ridden out of History shortly after.

Using Realm Works, Worldographer (Hexographer 2), LibreOffice, Daz3D Studio, pen & paper for the realm World of Temeon and the system LEFD - both homebrewed.

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MNBlockHead
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Join Date: Dec 2014
Location: Twin Cities Area, MN, USA
Posts: 1,325

Old October 19th, 2015, 08:52 PM
Thanks for the explanation Rob.

RW Project: Dungeons & Dragons 5th edition homebrew world
Other Tools: CampaignCartographer, Cityographer, Dungeonographer, Evernote
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