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AndrewD2
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Join Date: Mar 2007
Location: Muskegon, MI
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Old April 17th, 2015, 11:51 AM
I've been considering trying to come up with a skeleton for the Apocalypse Engine games that would hopefully be a starting point to do things like a full on Apocalypse World, Dungeon World, Monster of the Week, Terminus, Monsterhearts, etc. with little to change. Has anyone else had any thoughts like this?

I mean playbooks would basically be like classes and use agent tabs, although you could also just use one tab that has a selector like what's used for races and have it populate the information on that tab for that specific playbook.
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curufea
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Old April 26th, 2015, 05:46 PM
Great idea - and it would be good for getting all the custom classes that don't currently use the template, to look similar when printed.
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AndrewD2
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Old April 27th, 2015, 08:08 AM
Now I just have to find time to start it. Time the thing that never seems to exist.
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thornlord
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Old November 7th, 2015, 10:14 AM
The Apocalypse Engine playbooks are exactly why I'm learning the code right now. I'll post if I create anything constructive. I'm thinking I like the tab layout with each being like a column on the playbook.

T.
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AndrewD2
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Old November 7th, 2015, 11:07 AM
Cool, I haven't had a chance to do anything in my personal projects in a long time. So this project hadn't even been started yet.
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