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cshadow133
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Join Date: Feb 2019
Location: Alaska
Posts: 45

Old January 23rd, 2020, 01:30 PM
After the update, the Natural Bond Feat (+3 druid level for your animal companion) doesn't seem to be working for me.

The character I am using is Druid 5/Wizard 3/Arcane Hierophant 2. My Wolf companion had 1-2 Animal HD and 6 bonus, now only has 4 bonus.

I made a generic Druid at 5, added 3 wizard, then added the feat and nothing changed.

Any suggestions? Two files attached. Test has my personal added stuff (like my Druid class that has a domain) and the other file is the character with companion.

Shadow
Attached Files
File Type: email 0000 Test.user (6.7 KB, 0 views)
File Type: email Keyvin Honan - Brandon Game.por (113.3 KB, 0 views)
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Dami
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Join Date: Mar 2013
Location: Melbourne, Australia
Posts: 1,082

Old January 23rd, 2020, 09:06 PM
That sounds like its working correctly. Check your Players Handbook. Druid 5 +3 effective levels for the feat is 8th level for companion. An 8th Druid's companion only has +4 bonus HD. (A 5th Druid has +2) Check your Players Handbook.
Edit: Apologies, ignore me!

Current RPG's: Pathfinder (GM), Pathfinder (Player), Gamma World (GM, Pathfinder homebrew).
HeroLab: 3.5 & Pathfinder. HL User Files for PF: Greyhawk Setting, Gamma World (WIP).

DM and player of D&D since 1980.

Last edited by Dami; January 24th, 2020 at 01:28 PM. Reason: Updated
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Lord Magus
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Join Date: Jan 2011
Location: Quebec, QC, Canada
Posts: 464

Old January 24th, 2020, 04:07 AM
Arcane Hierophant levels are added to Druid levels for animal companion (in this case, familiar companion) HD calculations
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Sendric
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Join Date: Jul 2010
Posts: 3,144

Old January 24th, 2020, 04:42 AM
Please adjust the Natural Bond eval script by adding the line in red below:

Code:
~Only do stuff if the animal companion is live, add to Anim Comp levels
if (hero.childlives[cAnimComp] <> 0) then

  var bonus as number
  if (field[hIsOn1].value <> 0) then
    hero.childfound[cAnimComp].field[CompLevAdj].value += 3
    hero.childfound[cAnimClass].field[CompClLev].value += 3
  else
    bonus = #totallevelcount[] - #levelcount[Druid]
    bonus = minimum(bonus,3)
    hero.childfound[cAnimComp].field[CompLevAdj].value += bonus
    hero.childfound[cAnimClass].field[CompClLev].value += bonus
  endif
endif
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cshadow133
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Join Date: Feb 2019
Location: Alaska
Posts: 45

Old January 25th, 2020, 08:32 AM
Quote:
Originally Posted by Sendric View Post
Please adjust the Natural Bond eval script by adding the line in red below:
That worked Sendric! Thank you very much.

Shadow
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