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lorddtk
Junior Member
 
Join Date: Apr 2013
Posts: 10

Old October 9th, 2015, 02:29 AM
ShadowChemosh your answer did help me on some way:

This script worked:

if (field[gIsEquip].value <> 0) then
perform assign[User.Tracker]
endif

but showed the amulet in the list when is was NOT equiped. That I fixed easy by changing the "<>" to a "=".

But then I tried to use a "charge on the amulet" (it got three every day) and then it dissapered from the list. If I then unequiped the amulet and put in on again it was back on the list and where was used a charge. But it would be nice if it stayed on the list as long it was equiped. It also disapear from the list when I rest the charge counter.

Any ideas?
lorddtk is offline   #11 Reply With Quote
ShadowChemosh
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Location: Chicago, IL (USA)
Posts: 10,729

Old October 9th, 2015, 09:28 AM
Quote:
Originally Posted by lorddtk View Post
But then I tried to use a "charge on the amulet" (it got three every day) and then it dissapered from the list. If I then unequiped the amulet and put in on again it was back on the list and where was used a charge. But it would be nice if it stayed on the list as long it was equiped. It also disapear from the list when I rest the charge counter.
Your timing is WAY too early. Change your script to like Pre-Levels/10000 instead of the default First/100.

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ShadowChemosh is offline   #12 Reply With Quote
lorddtk
Junior Member
 
Join Date: Apr 2013
Posts: 10

Old October 10th, 2015, 01:25 AM
Well I got it to work now.
This is the result.
~Only shows item in tracked resources when equiped.
if (field[gIsEquip].value <> 0) then
perform assign[User.Tracker]
endif

Funny thing is now I cant recreate the problem where the item disapeared from the tracked list every time I used a charge.... Guess that is the way programing works

But thanks for the help guys
lorddtk is offline   #13 Reply With Quote
lorddtk
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Join Date: Apr 2013
Posts: 10

Old October 10th, 2015, 01:26 AM
@ShadowChemosh,

Yeah I tried som diffenrent timings and it sure help Thanks
lorddtk is offline   #14 Reply With Quote
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