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Kairos
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Posts: 173

Old January 5th, 2014, 03:54 PM
I've been using Bitbucket lately to version control a couple of AK projects. Is it okay to publicly share that repository? If not, is it okay to keep the repository private and share it selectively with other AK users?

Thanks!
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Mythanthor
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Old January 6th, 2014, 02:39 PM
I would say that if the ruleset is publicly available then it could be freely shared in a public repository.

For commercial rules, I would use a private repository and only share it privately. I don't think LW want to get involved in any legal issues that may arise.
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Kairos
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Old January 6th, 2014, 04:26 PM
My specific concern is actually with copyright on the AK template files.
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liz
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Old January 13th, 2014, 08:54 AM
Kairos, let me share some of the possible implications involved in sharing your work.

If you share it publicly and it includes copyrighted or trademarked data, then the owner of the copyrighted/trademarked data would be within their right to have it taken down.

However, you can't copyright game mechanics. Therefore, depending on what the content is, it may or may not be "okay" to share.

Hopefully this information helps.
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chiefweasel
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Location: Miamisburg, OH
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Old January 13th, 2014, 12:12 PM
For sharing, there is a user contact mechanism built into HL. you just set it up and it will inform you when updates are available from the source. And the source could just be a private website.

Web site - Cheese Weasel Logistics - www.cheeseweasel.net
Twitter - @CheeseWeaselGMZ
For user created content check out www.d20pfsrd.com and www.cheeseweasel.net
For video demos of Hero Lab go to http://www.youtube.com/user/TheChiefweasel?blend=9&ob=5
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Kairos
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Old January 13th, 2014, 06:16 PM
Quote:
Originally Posted by liz View Post
Kairos, let me share some of the possible implications involved in sharing your work.

If you share it publicly and it includes copyrighted or trademarked data, then the owner of the copyrighted/trademarked data would be within their right to have it taken down.

However, you can't copyright game mechanics. Therefore, depending on what the content is, it may or may not be "okay" to share.

Hopefully this information helps.
Thanks for the reply, Liz. I was mostly concerned with Lone Wolf's copyright of their authoring kit code and whether Lone Wolf minded if I shared authoring kit code in this manner.
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