Junior Member
Join Date: Mar 2018
Posts: 7
|
So trying to make a custom magic item for one of my players. I finally figured out how to give the item its + competence bonus to a skill when worn. But now I am trying to figure out how to give it a conditional modifier (the one that shows up under the skill but is not auto added to it)
I am trying to give the item a +5 competence bonus to Survival but only when tracking. If someone can help guide me through to what I need to enter and where I need to enter it I would be grateful. I am still very new to this so if you could give me any details on how to enter the info that would be awesome. |
#1 |
Senior Member
Join Date: Jul 2014
Posts: 412
|
Timing Prelevels 5000
if (field[gIsEquip].value <> 0) then #situational[hero.child[skSurvival],signed(5) & " competence bonus to Survival but only when tracking ",field[name].text] endif That might help. Forum link for my content work: Pathfinder Thread Forum link for SU 5e content work: 5e Steven Universe Thread This link is for my group, but feel free to play it with: DMM 5e | "https://www.dropbox.com/s/vsd9w1eodlnwjq0/updatesDMM.xml?dl=1" Copy this link to your update manager to get updates when available. This adds the Pisky subrace to elves from Berserk! and additional subraces for the Gem Race. Please post comments in the provided threads above. |
#2 |
Junior Member
Join Date: Mar 2018
Posts: 7
|
Quote:
Hero Lab was forced to stop compilation after the following errors were detected: Syntax error in 'eval' script for Thing 'Foxlens1 (Eval Script #2') on line 1 -> Reference to undeclared variable: Timing' Syntax error in 'eval' script for Thing 'Foxlens1 (Eval Script #1') on line 1 -> Reference to undeclared variable: Timing' |
|
#3 |
Junior Member
Join Date: Mar 2018
Posts: 7
|
Got it to work thanks, had to take out the Timing Prelevels 5000 part
Next question, the item also has the ability to cast light spell at will. I can get it added to the item but I cannot seem to get it to show up on the character sheet, except in the item description. |
#4 |
Senior Member
Join Date: Jul 2014
Posts: 412
|
If the spell is bootstrapped, in the tags button next to the boot strap add these tags:
Helper.SpellLike Usage.AtWill They should do the trick. P.S. The timing was taken from the Ring of Protection +1, so not sure why you had to, but if it works great! Unless you mean you had the Timing part added directly to the Eval Script space...meant for the timing selection fields above it. Forum link for my content work: Pathfinder Thread Forum link for SU 5e content work: 5e Steven Universe Thread This link is for my group, but feel free to play it with: DMM 5e | "https://www.dropbox.com/s/vsd9w1eodlnwjq0/updatesDMM.xml?dl=1" Copy this link to your update manager to get updates when available. This adds the Pisky subrace to elves from Berserk! and additional subraces for the Gem Race. Please post comments in the provided threads above. |
#5 |
Junior Member
Join Date: Mar 2018
Posts: 7
|
Yeah I had put the timing script in the bootstrap script. This is the first item i have made so trying to work my way through this and figure it out.
Thank you btw the bootstrapped add for helper and usage did the trick. |
#6 |
Senior Member
Join Date: Jul 2014
Posts: 412
|
Your welcome bud.
Forum link for my content work: Pathfinder Thread Forum link for SU 5e content work: 5e Steven Universe Thread This link is for my group, but feel free to play it with: DMM 5e | "https://www.dropbox.com/s/vsd9w1eodlnwjq0/updatesDMM.xml?dl=1" Copy this link to your update manager to get updates when available. This adds the Pisky subrace to elves from Berserk! and additional subraces for the Gem Race. Please post comments in the provided threads above. |
#7 |
|
|