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LinusMundane
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Join Date: Apr 2008
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Old April 10th, 2008, 08:47 AM
Just to be clear, this will not include Ultimate Powers stuff correct?
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Ken
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Old April 10th, 2008, 12:06 PM
Quote:
Originally Posted by LinusMundane
Just to be clear, this will not include Ultimate Powers stuff correct?
Correct. Ultimate Powers requires a significant investment of developer time. However, the initial data package for M&M *will* include character related mechanics from a number of other M&M books!
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LinusMundane
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Old April 10th, 2008, 12:50 PM
okie, sounds good. I can't wait.
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EdtheDM
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Old April 10th, 2008, 04:39 PM
Is there the ability to enter custom information into the program to cover the time until UP is released or if you develop a power/feat/skill/extra/flaw etc that you want to incorporate into the game?

Regards,

Ed
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Colen
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Old April 16th, 2008, 11:29 PM
EdtheDM wrote:
>
>
> Is there the ability to enter custom information into the program to
> cover the time until UP is released or if you develop a
> power/feat/skill/extra/flaw etc that you want to incorporate into the game?


Yes. You can use Hero Lab's integrated editor to add new powers, feats,
extras, flaws etc to your heart's content.


--
Colen McAlister, colen@wolflair.com
Chief Engineer, Lone Wolf Development
Colen is offline   #15 Reply With Quote
Darrin_Kelley
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Old April 17th, 2008, 03:31 PM
I'm looking forward to the release with great anticipation.
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LinusMundane
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Old April 25th, 2008, 10:48 AM
Anticipation is the bane of my life.
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Darrin_Kelley
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Old April 25th, 2008, 03:00 PM
Still waiting on notice of when this will be released.
Darrin_Kelley is offline   #18 Reply With Quote
rob
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Old April 25th, 2008, 03:20 PM
At 03:00 PM 4/25/2008, you wrote:
Quote:
Still waiting on notice of when this will be released.
Some number of weeks is the best we can tell you. It could be 4 weeks, or it could be 8 weeks, or it could be something entirely different. In order to properly handle all of the M&M rules for sidekicks and other complex mechanics, we needed to add a lot of internal functionality to the HL engine. That required a lot of work and has finally been all completed. However, now the data files need to leverage all the new engine functionality and get finished up. We also need to go through the final approvals process with Green Ronin. All of that will take some number of weeks.

On Tuesday, we sat down with Nicole and Steve from GR to go over where we're at. They were really happy with what they saw and are anxiously waiting to get the finished data files from us to start the approval process. It's likely there will be at least one round of tweaks during the approval process, and there could be multiple rounds. We just don't know, but the goal is obviously as few as possible. We're in the home stretch now, but there's still some work to be done.

Based on the meeting with Nicole and Steve, you ought to start seeing some more indepth information about the M&M files relatively soon within the developer blogs on GR's site. Details on that will be forthcoming.

Please note that completing the M&M files is Colen's #1 development priority. So we'll be getting them into your hands as soon as we possibly can.
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