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charlieluce
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Old September 9th, 2010, 09:29 PM
3e Character sheet issues:
The Offense section is failing to list Affliction or Weaken attacks.
Neither of the "Picture on Page 2" options works.

Currently Running: Pathfinder (Iron Gods AP)
Currently Playing: Mutants & Masterminds 3E, D&D 4e
Former Games: Savage Worlds, M&M 2E,
Pathfinder Playtest (Doomsday Dawn)
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Duggan
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Old September 10th, 2010, 06:32 AM
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Originally Posted by Duggan View Post
I think what it's doing is subtracting the -2 for stunned before figuring out how much of the defense is the dodge bonus, thus making the defense one too high.
FWIW, later that night, he had an additional modifier of -2 (I don't remember which condition exactly... he did wind up with Fatigued and with all of his senses Dazzled, for which I think I added Blinded and Deafened) and again, the penalty was included for determining dodge bonus.
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Nigel Fogg The Wayfarer
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Old September 10th, 2010, 09:21 AM
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Originally Posted by Duggan View Post
2E, this is either a newly introduced bug or an old one which I didn't notice. I have a guy with 9 points of regular Defense and 2 ranks of Dodge Focus. His normal base defense is 11 and properly displays as 5+6 dodge. I mark him as stunned. It shows him as defense 4 with 5 dodge. The lowest line is User(+9), Stunned (-2), Dodge Focus 2 (+2). He should be defense 3, the 5 without dodge and then the -2 for being stunned. Adding 1 to his base defense makes it 4+6 dodge and User(+10), Stunned (-2), Dodge Focus 2(+2). Adding a rank of dodge has the exact same results.

I think what it's doing is subtracting the -2 for stunned before figuring out how much of the defense is the dodge bonus, thus making the defense one too high.
This is similar to my earlier 2E observation about the 'Helpless' condition:

Therefore, I believe it [the Play Aid Sheet] should read:

Helpless: No dodge bonus, -5 to Defense and an additional -4 to DEF from adjacent melee attacks.

Additionally, I went to the Adjust Tab and clicked upon the Helpless condition and it simply removed all the additional bonus I had purchased for DEF on the Abilities Tab instead of just the Dodge Bonus.

As stated above, to be in accordance with the Green Ronin Errata it should also be subtracting 5 from the base DEF value of 10.


Nigel Fogg, aka The Wayfarer

Last edited by Nigel Fogg The Wayfarer; September 10th, 2010 at 10:15 AM.
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charlieluce
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Old September 13th, 2010, 04:26 PM
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Originally Posted by charlieluce View Post
3e Character sheet issues:
The Offense section is failing to list Affliction or Weaken attacks.
Neither of the "Picture on Page 2" options works.
After running my 3e demo game, more Character Sheet issues:

Having Speed is not reflected in the Movement section.

This one is rather important; Affliction does not list what it is resisted by.

For that matter, none of the pre-packaged Afflictions (Dazzle, Snare, Sleep) lists Resistance or Conditions, which is kind of annoying. Really, I would prefer that those Powers come up in the normal Affliction window with the name and parameters filled in, which would both make them easier to tweak to taste and insure that all the relevant information was presented.

Currently Running: Pathfinder (Iron Gods AP)
Currently Playing: Mutants & Masterminds 3E, D&D 4e
Former Games: Savage Worlds, M&M 2E,
Pathfinder Playtest (Doomsday Dawn)

Last edited by charlieluce; September 13th, 2010 at 04:29 PM.
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Colen
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Old September 14th, 2010, 03:48 PM
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Originally Posted by Shadowchaser View Post
Shouldn't this mean you can buy multiple instances of the Close Combat skill?

Actually, mathematically, it would be better to just buy the Advantage: Close Combat (Attack).

So, yeah, when you buy Close Combat, it should only apply to one thing. Unarmed Combat *or* Grab, or a damage effect that doesn't have Range on it.

Don't mind me, I'm just babbling my way through this.
You can buy multiple copies of the Close Combat skill - it's at the top of the list if you click "Add New Skills" at the bottom of the skills tab.

What the skill applies to is pretty much up to the player - you could take "Close Combat (Unarmed)" and then apply it to your unarmed strike, and then another few Damage attacks which for your character uses his fists. Similarly, I believe you could choose "Ranged Combat (Throwing)" and use it for multiple different types of thrown weapons. Hence, the skill lets you pick multiple attacks to apply it to.
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Colen
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Old September 14th, 2010, 03:58 PM
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Originally Posted by charlieluce View Post
3e Character sheet issues:
The Offense section is failing to list Affliction or Weaken attacks.
This is following how characters are represented in the book - only direct attacks are really shown in the sample archetypes.

Quote:
Originally Posted by charlieluce View Post
Neither of the "Picture on Page 2" options works.
Oops, I'll fix this, thanks.
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Nigel Fogg The Wayfarer
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Old September 14th, 2010, 04:02 PM
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Originally Posted by Colen View Post

Oops, I'll fix this, thanks.
Colen the 'Fix It' Man!!!

Now, what about the 2E Play Aid Sheet & the 'Helpless' Condition (see previous post in this thread) write-up?

Keep up the great work,
Nigel Fogg, aka The Wayfarer
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Colen
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Old September 14th, 2010, 04:12 PM
Quote:
Originally Posted by charlieluce View Post
After running my 3e demo game, more Character Sheet issues:

Having Speed is not reflected in the Movement section.
I think it is, but only if you have it toggled on (which it likely won't be if it's an alternate power or something). I'll make sure it always shows up, even if it's off.


Quote:
Originally Posted by charlieluce View Post
This one is rather important; Affliction does not list what it is resisted by.

For that matter, none of the pre-packaged Afflictions (Dazzle, Snare, Sleep) lists Resistance or Conditions, which is kind of annoying. Really, I would prefer that those Powers come up in the normal Affliction window with the name and parameters filled in, which would both make them easier to tweak to taste and insure that all the relevant information was presented.
I'm not sure why the "resisted by" element isn't appearing, that's definitely a bug. Your other idea is interesting - I'll see if I can incorporate it in some way.
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Colen
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Old September 14th, 2010, 04:13 PM
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Originally Posted by Nigel Fogg The Wayfarer View Post
Colen the 'Fix It' Man!!!

Now, what about the 2E Play Aid Sheet & the 'Helpless' Condition (see previous post in this thread) write-up?

Keep up the great work,
Nigel Fogg, aka The Wayfarer
I've made a note of that, but I'm not sure if it'll get into the next release - I'm going to try and fix a few of the critical bugs, but I'm running behind on other stuff right now, so I don't think I have time to track down subtle stuff like this. It's definitely still on my to-do list, though.

Thanks for the bug reports, everyone!
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charlieluce
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Old September 14th, 2010, 06:48 PM
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Originally Posted by Colen View Post
This is following how characters are represented in the book - only direct attacks are really shown in the sample archetypes
It's still a bug. If you can put it in the Specials summary, you can put it on the character sheet.

Currently Running: Pathfinder (Iron Gods AP)
Currently Playing: Mutants & Masterminds 3E, D&D 4e
Former Games: Savage Worlds, M&M 2E,
Pathfinder Playtest (Doomsday Dawn)
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