Senior Member
Join Date: Feb 2013
Posts: 357
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So I'm setting up a feat that gets harder to take as you get more of them but having trouble with the scripting
Code:
var void as number var tao as number void = hero.childfound[xVoid].field[hTotal].value tao = hero.tagcount[User.Tao] * 3 tao = tao + 5 if (void >= tao) then @valid=1 endif Each additional taking of the feat requires your max void points to be 3 higher. Any advice is appreciated |
#1 |
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