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Illyahr
Senior Member
 
Join Date: Feb 2013
Posts: 357

Old July 14th, 2018, 06:27 AM
So I'm setting up a feat that gets harder to take as you get more of them but having trouble with the scripting

Code:
var void as number
var tao as number
void = hero.childfound[xVoid].field[hTotal].value
tao = hero.tagcount[User.Tao] * 3
tao = tao + 5

if (void >= tao) then
  @valid=1
endif
I have the feat apply the [User.Tao] tag at First/1000.
Each additional taking of the feat requires your max void points to be 3 higher. Any advice is appreciated
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