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Senior Member
Join Date: Feb 2013
Posts: 197

Old July 14th, 2018, 07:27 AM
So I'm setting up a feat that gets harder to take as you get more of them but having trouble with the scripting

var void as number
var tao as number
void = hero.childfound[xVoid].field[hTotal].value
tao = hero.tagcount[User.Tao] * 3
tao = tao + 5

if (void >= tao) then
I have the feat apply the [User.Tao] tag at First/1000.
Each additional taking of the feat requires your max void points to be 3 higher. Any advice is appreciated
Illyahr is offline   #1 Reply With Quote

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