Member
Join Date: Mar 2011
Posts: 36
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Has anyone tried making a Mongoose Traveller sheet? Just curious ... If so, I'd be happy to help.
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#1 |
Senior Member
Join Date: Aug 2008
Location: Miamisburg, OH
Posts: 1,322
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I seem to remember someone working on one, but that ight have been the T20 system instead.
Web site - Cheese Weasel Logistics - www.cheeseweasel.net Twitter - @CheeseWeaselGMZ For user created content check out www.d20pfsrd.com and www.cheeseweasel.net For video demos of Hero Lab go to http://www.youtube.com/user/TheChiefweasel?blend=9&ob=5 |
#2 |
Junior Member
Join Date: Apr 2012
Posts: 23
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I have started work on this but it is non-trivial and I have limited time available. My main aim is to enable the entering of pregenerated characters and use of the tactical console. The generation of characters is much more complicated, given the traveller system, and is therefore something I'll leave until down the line.
I'll keep you posted as I progress. Cheers Ian |
#3 |
Senior Member
Join Date: Aug 2008
Location: Miamisburg, OH
Posts: 1,322
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Would this be the d6 version?
Web site - Cheese Weasel Logistics - www.cheeseweasel.net Twitter - @CheeseWeaselGMZ For user created content check out www.d20pfsrd.com and www.cheeseweasel.net For video demos of Hero Lab go to http://www.youtube.com/user/TheChiefweasel?blend=9&ob=5 |
#4 |
Senior Member
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Now that I'll be receiving the T5 books (thanks to Kickstarter), I'd like to help if possible.
I own the authoring kit. BoomerET |
#5 |
Junior Member
Join Date: Apr 2012
Posts: 23
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It's the Mongoose d6 version... But haven't advanced much.
Just got the basics in place, attributes, skills etc. I'll try to do some more this week. Ian |
#6 |
Senior Member
Join Date: Aug 2008
Location: Miamisburg, OH
Posts: 1,322
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I took a look at the new file out there. Is there any way to directly access the authoring kit file? for instance to enter in skills, do you want a separate .user file or do you want that within the core file itself. if we load it as a separate file the work could be parcelled out to more people, and i might be able to use this for one of my new videos coming up. the same thing with abilities and such.
also, do you have all the tabs you need to on it yet? Such as weapons and skills (which are lever important in Traveller). just let me know. I have always love the traveler system since back in the 70s, but also thought the characters were very weak and difficult to play. i would love to see a patherfinder version of Traveller. combining the best of both worlds. Web site - Cheese Weasel Logistics - www.cheeseweasel.net Twitter - @CheeseWeaselGMZ For user created content check out www.d20pfsrd.com and www.cheeseweasel.net For video demos of Hero Lab go to http://www.youtube.com/user/TheChiefweasel?blend=9&ob=5 |
#7 |
Senior Member
Join Date: Jan 2007
Location: NW Arkansas
Posts: 1,321
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From personal experience working on Psionics Unleashed, I found that separating all the Skills, Abilities, etc. makes things a little easier to work with especially if reaching out for other help.
When complete and ready, can always do as I did and combine everything back into one source. |
#8 |
Member
Join Date: Aug 2011
Location: East SF Bay Area
Posts: 55
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There is/was a d20 version of Traveller. Published by Quicklink Interactive. They lost the Traveller Licence (As did a couple of other companies) when Mongoose got the Licence for Traveller. It shouldn't be too hard to work t20 into Pathfinder Modern.
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#9 |
Senior Member
Join Date: Aug 2008
Location: Miamisburg, OH
Posts: 1,322
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T20 uses the 3.5 rules, it could be modified for a Pathfinder system without too much problem.
Web site - Cheese Weasel Logistics - www.cheeseweasel.net Twitter - @CheeseWeaselGMZ For user created content check out www.d20pfsrd.com and www.cheeseweasel.net For video demos of Hero Lab go to http://www.youtube.com/user/TheChiefweasel?blend=9&ob=5 |
#10 |
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