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MNBlockHead
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Join Date: Dec 2014
Location: Twin Cities Area, MN, USA
Posts: 1,325

Old November 25th, 2018, 11:10 PM
I'm trying to create a customer monster.

When I try to increase an attribute above 20, it displays as, e.g., 21/20 and does not calculate to-hits and damage according to the desired score (21).

How do I override this behavior so that a custom monster can have ability scores greater than 20?

RW Project: Dungeons & Dragons 5th edition homebrew world
Other Tools: CampaignCartographer, Cityographer, Dungeonographer, Evernote
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MNBlockHead
Senior Member
 
Join Date: Dec 2014
Location: Twin Cities Area, MN, USA
Posts: 1,325

Old November 25th, 2018, 11:17 PM
Never mind, found it. You have to go to the adjustments tab and select "Ability Score (Adjust over 20)"

RW Project: Dungeons & Dragons 5th edition homebrew world
Other Tools: CampaignCartographer, Cityographer, Dungeonographer, Evernote
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