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Illyahr
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Join Date: Feb 2013
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Old September 28th, 2016, 05:04 PM
Quote:
Originally Posted by ShadowChemosh View Post
Does the community have a custom version of Rage? Or is this a LW bug?
Yes. A Special was made for bootstrapping since almost all instances of Rage have the same scripting. This way things like PrC's that check for Rage don't have to go through the entire lineup of checks and feats like Extra Rage only have to worry about the one ability.

Kinda like how Turn / Rebuke Undead is it's own special.
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ShadowChemosh
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Old September 28th, 2016, 08:30 PM
Quote:
Originally Posted by Illyahr View Post
Yes. A Special was made for bootstrapping since almost all instances of Rage have the same scripting. This way things like PrC's that check for Rage don't have to go through the entire lineup of checks and feats like Extra Rage only have to worry about the one ability.

Kinda like how Turn / Rebuke Undead is it's own special.
Yes I know. But you didn't answer my question. Does the community have a xRage they entered doing a Replace Thing ID to the core LW xRage Thing?

If not this is a LW bug not a community bug and you should report it in the correct forum thread. Just cause you found an issue does not mean Sendric can fix it.

Unless Sendric says otherwise I am going to assume this is a core issue to fix.

Hero Lab Resources:
Pathfinder - d20pfsrd and Pathfinder Pack Setup
3.5 D&D (d20) - Community Server Setup
5E D&D - Community Server Setup
Hero Lab Help - Hero Lab FAQ, Editor Tutorials and Videos, Editor & Scripting Resources.
Created by the community for the community
- Realm Works kickstarter backer (Alpha Wolf) and Beta tester.
- d20 HL package volunteer editor.
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Illyahr
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Old September 28th, 2016, 08:40 PM
Ah ok. Didn't realize it was a core fix. My apologies.
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ShadowChemosh
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Old September 28th, 2016, 08:41 PM
Quote:
Originally Posted by Illyahr View Post
Ah ok. Didn't realize it was a core fix. My apologies.
No problem.

On average stuff with an 'x' starting will most likely be a core issue not a community one.

The other way to tell is if it is "source" marked to a specific book. 99% of the LW stuff is not source marked to anything.

Hero Lab Resources:
Pathfinder - d20pfsrd and Pathfinder Pack Setup
3.5 D&D (d20) - Community Server Setup
5E D&D - Community Server Setup
Hero Lab Help - Hero Lab FAQ, Editor Tutorials and Videos, Editor & Scripting Resources.
Created by the community for the community
- Realm Works kickstarter backer (Alpha Wolf) and Beta tester.
- d20 HL package volunteer editor.
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Sendric
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Old September 29th, 2016, 04:18 AM
Quote:
Originally Posted by ShadowChemosh View Post
Unless Sendric says otherwise I am going to assume this is a core issue to fix.
There is no community version of Rage. As a general rule, issues with the base classes will almost always be core issues. There are some instances where core things are replaced, but this is not one them.
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Illyahr
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Old October 6th, 2016, 11:04 PM
A goliath barbarian's Mountain Rage (races of stone) still checks for cBrbRage instead of the updated xRage. The ability needs to be adjusted to function properly.
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Sendric
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Old October 7th, 2016, 03:53 AM
Quote:
Originally Posted by Illyahr View Post
A goliath barbarian's Mountain Rage (races of stone) still checks for cBrbRage instead of the updated xRage. The ability needs to be adjusted to function properly.
I will get that fixed. Thanks for the report.
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Illyahr
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Old October 8th, 2016, 09:08 AM
Leafweave, Elven (material, Arms and Equipment Guide) states that it cannot be put on metal armor, yet the the "requires metal" tag is selected for it.
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Sendric
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Old October 10th, 2016, 03:23 AM
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Originally Posted by Illyahr View Post
Leafweave, Elven (material, Arms and Equipment Guide) states that it cannot be put on metal armor, yet the the "requires metal" tag is selected for it.
Fixed. I also removed the tag allowing it to be applied to weapons. Nothing in the description mentions using it for weapons. Unfortunately, there doesn't appear to be any way to prevent it from being applied to metal armor.
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Dami
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Old October 24th, 2016, 02:21 AM
Bug report - 'Overpowering Attack' class variant in "3.5 - Players Handbook 2.user".
This class variant is meant to replace the Fighter bonus feat gained at 16th level. It does this, but the feat does not remain deducted if the hero gains more fighter levels.
Suggested correction to user.file - the "Modified Bonus Feats Per Level" table should have -1 in ALL the Rows from 15 onwards.
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