Senior Member
Join Date: Dec 2013
Posts: 106
|
So I am trying to figure out a way to code these 2 statements from the book:
1) "Animated objects in a city must be assigned to a specific building that provides a bonus to Productivity. They provide the following additional settlement modifiers: +1 Economy, +1 Productivity, -1 Loyalty." The issue here is having the pre-req that the hex have a building which adds to the settlement Productivity score. 2)"Alternatively, animated objects can be assigned to a hex with a Farm, Mine, Quarry, or Sawmill. In such hexes, animated objects usually work alongside human(oid) laborers, replacing or supplementing pack animals or operating heavy machinery. Constructs in these hexes provide +1 additional BP of revenue (or increase Consumption reduction of a Farm by 1)." This statement seems like it would be coded similar to the Resource improvement, but I looked at that and there is no code to look at. The coding for Resource seems to be all "behind the curtain". |
#1 |
Senior Member
Join Date: Dec 2013
Posts: 106
|
**bump**
|
#2 |
|
|