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draco963
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Join Date: Jul 2015
Location: Ottawa
Posts: 58

Old August 29th, 2015, 12:42 PM
Hello everyone,

I'm playing a deliberately overpowered campaign, and with the extra (and higher-level) monsters, and the ultimate goal of god-hunting, as a balance question I'm trying to add feats to my players. I'd rather not manually enter adjustments if possible, but I can't find in the Editor where it specifies the 1st, 3rd, 6th, 9th, etc feats that a player receives. Finding the list of bonus feats for a class is easy, but again, not quite what I'd hoped for.

Any suggestions or pointers?
Thanks all.
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Sendric
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Join Date: Jul 2010
Posts: 3,147

Old September 1st, 2015, 09:19 AM
I'm pretty sure there's a relatively easy way to do this, but I can't find it nor remember it. You can modify the herofield tFeats, so you could create a script to force a certain progression. You would have to attach it to something that is always on the hero, such as a condition.
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draco963
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Join Date: Jul 2015
Location: Ottawa
Posts: 58

Old September 6th, 2015, 04:48 PM
Thanks Sendric. I'll try to use Blinded.
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draco963
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Join Date: Jul 2015
Location: Ottawa
Posts: 58

Old September 6th, 2015, 05:49 PM
Bah. Sendric, I'm an idiot. Here's my script:
Code:
var HD as number
HD = hero.tagcount[Hero.HitDice]

HD -= 2
HD = round(HD/3,0,-1)
herofield[tFeats].value += HD
I've set it as a script on an edit of Blinded, which is replacing the regular version. It's set at First/100. And it's doing exactly nothing. I feel like I should know the answer to this...

I tried making a Special for the script, and bootstrapping that to Blinded, but that felt wrong, and also didn't work...

Yeesh...
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AndrewD2
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Join Date: Mar 2007
Location: Muskegon, MI
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Old September 6th, 2015, 06:06 PM
I'd guess the hit dice tag isn't set that early.
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ShadowChemosh
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Location: Chicago, IL (USA)
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Old September 6th, 2015, 06:24 PM
Quote:
Originally Posted by draco963 View Post
It's set at First/100.
Scripts that count hit dice or class levels should run at Post-Levels/10000 for best results.

Hero Lab Resources:
Pathfinder - d20pfsrd and Pathfinder Pack Setup
3.5 D&D (d20) - Community Server Setup
5E D&D - Community Server Setup
Hero Lab Help - Hero Lab FAQ, Editor Tutorials and Videos, Editor & Scripting Resources.
Created by the community for the community
- Realm Works kickstarter backer (Alpha Wolf) and Beta tester.
- d20 HL package volunteer editor.
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