Senior Member
Volunteer Data File Contributor
Join Date: Jan 2007
Posts: 591
|
Wright a script for the feat Talented from the Masterminds Manual.
The feat allows you to pick 2 skills that receive a +2 when chosen. |
#1 |
Senior Member
Lone Wolf Staff
Join Date: Dec 2008
Posts: 4,690
|
dartnet wrote:
> > > Wright a script for the feat Talented from the Masterminds Manual. > > The feat allows you to pick 2 skills that receive a +2 when chosen. Hmm, right now this isn't possible - you can only allow a feat to pick one thing. You could theoretically add a feat which bootstrapped a second feat, both of which allowed you to pick one skill, but that seems like a bit of a hack. I'll add a way to let you specify a second thing to select for a feat in the next version. In the meantime, it's probably easiest to add the feat to select one, and use a "Skill Bonus" adjustment for the other. To make a feat that lets you select one skill to add +2 to, choose "Skills" in the "Select From..." list, then add the following script: ~ Add a +2 Permanent bonus to the chosen skill field[ftChosen].chosen.field[Permanent].value += 2 at phase, First piority 10000. |
#2 |
Senior Member
Volunteer Data File Contributor
Join Date: Jan 2007
Posts: 591
|
Quote:
|
|
#3 |
Senior Member
Lone Wolf Staff
Join Date: Dec 2008
Posts: 4,690
|
dartnet wrote:
> > > *Colen wrote:* > dartnet wrote: >> >> >> Wright a script for the feat Talented from the Masterminds Manual. >> >> The feat allows you to pick 2 skills that receive a +2 when chosen. > > > Hmm, right now this isn't possible - you can only allow a feat to pick > one thing. You could theoretically add a feat which bootstrapped a > second feat, both of which allowed you to pick one skill, but that seems > like a bit of a hack. > > I'll add a way to let you specify a second thing to select for a feat in > the next version. In the meantime, it's probably easiest to add the feat > to select one, and use a "Skill Bonus" adjustment for the other. > > > To make a feat that lets you select one skill to add +2 to, choose > "Skills" in the "Select From..." list, then add the following script: > > ~ Add a +2 Permanent bonus to the chosen skill > field[ftChosen].chosen.field[Permanent].value += 2 > > at phase, First piority 10000. > > > > Could I add a second eval script to the same feat? You could, but that wouldn't let you choose another skill to apply a bonus to. The problem is that right now, there's no way to say "Allow the feat to choose *two* skills" - all you can do is allow it to choose 1 skill. In the next release, you'll be able to tell skills to let you choose two separate skills. At that point, your script should look like this: field[ftChosen].chosen.field[Permanent].value += 2 field[ftChosen2].chosen.field[Permanent].value += 2 (Right now this won't work, because the "ftChosen2" field doesn't exist.) -- Colen McAlister, colen@wolflair.com |
#4 |
|
|