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Joe
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Lone Wolf Staff
 
Join Date: Apr 2013
Posts: 579

Old January 22nd, 2019, 04:39 PM
New Features
  • Adds multi-level folder support for organizing characters
    • Folders can be nested up to 4 levels deep (5 including the starting "home" level), and each level can have as many folders as desired.
    • Adds move folder functionality, which moves a folder and all of its subfolders and characters.
    • Note: When deleting a folder, ALL subfolders beneath it will be deleted as well, and all characters in all the deleted folders will be moved to the trash. Characters can be individually recovered from the trash, but the folders themselves cannot. Be careful with this operation!

Improvements and changes
  • Adds inline validation for folder names and folder length when creating or renaming folders. If validation rules are not met the confirm button is disabled.
  • Adds create, rename, and delete animations to folders on initiating client and other connected instances
  • Hides spell level incrementer when purchasing spells for any spell container where the spell level cannot be adjusted

Bug fixes
  • Spells in game systems now display correct price.
  • Fixes some choose list item names pushing prices out of view
  • Fixes visual bug where hiding delete character modal would show character still highlighted
  • PF - purchasing spells for spell containers (scrolls/wands) no longer display incorrect cp currency in choice list. In future it will be appended with correct currency and currently does not display currency. Currency and cost can still be determined in the purchase form when selecting a spell.
  • SF - fixes bug where users would be unable to add spells to gem and ampoule spell containers
  • SF - spells with a variable level purchase option now display a '+' next to their price in choice list of purchase options.

Game Mechanics Changes
  • All - The 'Dropped to ground' location has been renamed as 'Elsewhere'.
  • PF2 - Shelyn was incorrectly offering the Earth domain instead of Passion.
  • PF2 - The frightened condition was not applying to attack rolls (which are a type of check) and perception checks.
  • PF2 - Stronghearted Dwarf heritage correctly calculates its poison resistance.
  • PF2 - The Shillelah spell adjustment now has a check box to gain the 3rd dice of damage vs aberrations and undead.
  • PF2 - The - Custom Language - option will no longer show in red before being taken.
  • PF2 - The Multilingual feat will now only make common/uncommon languages valid for its extra languages instead of all languages taken on the character.
  • PF2 – A Barbarian’s temporary hit point pool will now be hidden while the character is not in a rage (and other temporary hit points that come from abilities that must be activated will be hidden while their ability is not active).

Last edited by Joe; January 22nd, 2019 at 04:49 PM.
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dacoobob
Junior Member
 
Join Date: Sep 2018
Posts: 25

Old January 23rd, 2019, 10:13 AM
"Elsewhere", I like it. Vague yet evocative.
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Gildresh
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Join Date: Jan 2018
Posts: 3

Old January 23rd, 2019, 03:43 PM
gildresh
https://herolab.online/login
browser: Chrome
browserVersion: 71.0.3578.98
colorDepth: 24
screenSize: 1600x900
availScreenSize: 1600x860
platform: Win32
latestApiCalls:

RestCommand - /authenticate
success: false
error: Fetch timed out after 30000 ms


RestCommand - /authenticate
success: false
error: Fetch timed out after 30000 ms


RestCommand - /authenticate
success: false
error: Fetch timed out after 30000 ms

latestRoutes:
/login
Thu, 24 Jan 2019 00:38:51 GMT
Error
The element you provided cannot be rendered. You provided an element of type undefined

Error: The element you provided cannot be rendered. You provided an element of type undefined
at t.value (https://herolab.online/static/js/mai...4.js:1:1757699)
at Object.<anonymous> (https://herolab.online/static/js/mai...4.js:1:1756714)
at https://herolab.online/static/js/mai...e4.js:1:782473
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