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SyliMaahn
Junior Member
 
Join Date: Jun 2007
Posts: 2

Old August 25th, 2007, 10:48 PM
Hi,
I searched the forums and the manual and found no mention of gestalt characters. Is there an easy way to create them and/or has someone already done this?
-Syli
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Colen
Senior Member
Lone Wolf Staff
 
Join Date: Dec 2008
Posts: 4,690

Old August 27th, 2007, 06:45 PM
SyliMaahn wrote:
>
>
> Hi,
> I searched the forums and the manual and found no mention of gestalt
> characters. Is there an easy way to create them and/or has someone
> already done this?


Unfortunately, Hero Lab can't create gestalt characters yet. We have
plans to add the functionality for this over the next few months.


Thanks,


--
Colen McAlister (colen@wolflair.com)
Chief Engineer, Lone Wolf Development
http://www.wolflair.com/
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lifer4700
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Join Date: Nov 2011
Location: Michigan
Posts: 182

Old December 7th, 2012, 06:41 AM
Thread necromancy for the win!

So, ahh.... Any progress on this one?
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Aaron
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Join Date: Oct 2011
Posts: 6,793

Old December 12th, 2012, 10:52 AM
Sadly, we've not added Gestalt functionality. Some users have had success adding them through Variant Classes though.
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adclark09
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Join Date: Dec 2013
Posts: 1

Old December 10th, 2013, 10:34 AM
Is Gestalt functionality still in the works?
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plays2many_rps
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Join Date: Aug 2013
Location: Connecticut, USA
Posts: 16

Old December 31st, 2013, 06:46 AM
If anyone knows of these "successes" by other users; could you please direct us to the details on how to do it? After all isn't that the point of this thread; to get this information for those of us who do not yet know how to make it work?
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Sendric
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Join Date: Jul 2010
Posts: 3,147

Old January 1st, 2014, 07:13 AM
I believe there are some in the community set, but I don't have it in front of me. I'd have to take a look at it. If you have the community set, I would recommend perusing the variant classes to see if anything looks like a gestalt class.
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repair
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Join Date: Feb 2014
Posts: 10

Old February 18th, 2014, 05:41 AM
is it possible to just make a data file with some of the basic combos. i have been entering them 1 by 1 and its taking for ever. if some one has not done the work I guess i'll just post them when i'm done. i'm at 65 of 152 possible combination, for current classes.
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TobyFox2002
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Join Date: Nov 2013
Location: Andover, Ma
Posts: 632

Old February 18th, 2014, 11:06 AM
I have been adding some of them that I have used, but its not easy especially with classes that have overlapping custom abilities.. Cleric and rogue... BLECH.. Wizard and ANYTHING... egrrrrrg!

And it is currently impossible in any way shape or form from what I have read to create gestalts of two caster classes. Creating two seperate spell lists from what I can see isn't possible.
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Aaron
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Join Date: Oct 2011
Posts: 6,793

Old February 18th, 2014, 11:16 AM
For the Custom abilities, you can overwrite the candidate expression of a later table to select a different category of abilities.

For 2 caster classes, maybe you could use the racial spellcasting mechanics for the second spell class? Haven't really tested that, and it might get pretty complicated.
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