Senior Member
Join Date: Nov 2007
Location: Des Moines, IA
Posts: 349
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Quote:
If I didn't make it clear with my previous post, I still use RW and think it is the best campaign tool out there. I still recommend it to people when asked. My frustration has been lack of communication. There is a big difference between not saying anything and saying, "We can't say anything about X but here is what we can share about our own stuff." |
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#371 |
Senior Member
Join Date: Dec 2013
Posts: 798
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Imho RW is great for homemade content! So hopefully the tool gets back on track soon. Good luck and success.
Feel sorry for the ppl who were let go due to restructures. Join the (unofficial) Realm-Works IRC Chat: #realm-works on the Rizon Network (https://wiki.rizon.net/index.php?title=Servers) -> Browser Client: https://kiwiirc.com/client/irc.rizon.net |
#372 |
Senior Member
Join Date: Nov 2011
Location: Oak Harbor, WA, USA
Posts: 616
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Quote:
Quote:
Funding a Kickstarter is always a risk and a possible disappointment. At least Rob didn't take our Kickstarter money and run. That actually happened on one that I supported. I look at it like the stock market, you invest to help the company and hope for a return. Sometimes the return is really good, sometimes you'll break even, and sometimes you loose your shirt. We didn't loose our shirt so at the very least those of us who invested broke even. We got a tool that I think is doing more than I was able to do without it. I don't doubt that we will get all of the extra items promised for our support. I hope the full dream we helped fund will eventually happen but for now I'll take the win we have and enjoy it. |
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#373 |
Member
Join Date: Aug 2013
Location: CA
Posts: 42
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Well, its been close to a year since I used RW. I come back every three or more months to see if there is something new like a calendar or CM, and nothing ever changes. It came as little surprise when I saw all their focus jump to the newest "shiny" project which was HLO. As a HL Authoring kit owner, I am not shocked in the least to see them jump to something new without finishing the job.
It also doens't surprise me when I see a LWD representative on these forums waste no time in suggesting/encouraging rightfully upset customers to give up on the products. I have seen it for HL and RW repeatedly every time I come back to check on progress. That is the wholly wrong mindset for customer service and business, period. Then I usually find other posts in close proximity talking about staffing problems. It doesn't take much to think those two are related. |
#374 |
Senior Member
Join Date: Mar 2013
Location: Greater London, UK
Posts: 2,623
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I don't often see posts about staffing problems. Maybe they are all your posts?
Farling Author of the Realm Works Import tool, Realm Works Output tool and Realm Works to Foundry module Donations gratefully received via Patreon, Ko-Fi or Paypal |
#375 |
Senior Member
Join Date: Mar 2016
Posts: 453
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The problem is that they are in a good area to find developers, but a really bad area for a small company to afford said developers. I suspect that is why there last job opening was for telecommuting. The RW kickstarter wouldnt even pay for 1 dev for a year in the bay area.
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#376 |
Senior Member
Join Date: Oct 2014
Location: Chicago, IL
Posts: 1,690
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They've posted several jobs over the last couple of years that all clearly stated the job didn't have to be done locally. That makes sense. GitHub integrates directly into Visual Studio now so for a software developer it is really pretty immaterial if the rest of the team is in the next cubicle or another state.
my Realm Works videos https://www.youtube.com/channel/UCZU...4DwXXkvmBXQ9Yw |
#377 |
Junior Member
Join Date: Nov 2015
Posts: 2
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Quote:
I've given up on the CM (it's been THREE years now... 3...), so much so, I've turned to VTTs to share everything but plot webs BECAUSE there is ZERO tooling for VTT imports of my homebrew stuff to something like Fantasy Grounds. Id love to create and then export/import to a VTT and no the RW export isn't compatible w/ FG or D20 or any other VTT Ive found, I can however use a COMMUNITY provided tool to create HTML, it works nice... for HTML... Still its just easier to create in the VTT format so I can have a easily shared and track plot webs on a peice of paper cause its just for me for the most part... rather than create in RW, make my own import tooling from the xml RW exports and THEN do the VTT sharing via modules and rule sets and utilizing OSRIC/OGL and SRD content, theres no licensing issues. I get spending development dollars on what sells, its a business after all and that seems to be Hero Lab and not RW so much; as is evidenced. I definitely feel I got my 40 bucks out of RW and I am not trying to knock anyone, just explaining where I and so many seem to be... If you guys ever get a decent import tool for FG, hit me up. L8r |
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#378 |
Senior Member
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@jfos,
You looking for something that will take XML output from RM and create a module you can use in FG? Sounds like a great project, please contact me. Dave Castles & Crusades Ruleset for Hero Lab Hero Lab (5E D&D) -> Fantasy Grounds Character Converter |
#379 |
Senior Member
Join Date: Oct 2015
Location: Mississauga, ON, Canada
Posts: 103
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Quote:
There are competing products that are now providing Paizo content and one of them in particular, has a staggering amount of content. As such, I have given up on RW and have now invested heavily in the competing product. I love Hero Labs and will continue to invest in it but Realm Works is now dead to me. |
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#380 |
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