Junior Member
Join Date: Sep 2013
Location: Chattanooga, TN
Posts: 2
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Does anyone know if Lone Wolf will ever put out an update that includes the races from the Eberron Campaign Setting?
I haven't been very successful at editing/adding the racial traits . . . probably because I am not that computer savvy. I have only tried to add Changeling as a race so far. But I could not figure out how to give the race its +2 bonus on Bluff, Intimidate, and Sense Motive. Can anyone help me? I am worried that the Kalashtar, Shifter, and Warforged races might be even more difficult. Any advice on tricky aspects in entering data for these races? |
#1 |
Senior Member
Join Date: Jul 2010
Posts: 3,147
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Lone Wolf can't add anything from Eberron because they have no license to do so.
As for questions you may have, you'd need to be more specific. Increasing skill bonuses is relatively easy. Here's an example: Code:
First/5000 #skillbonus[kSpot] += 4 |
#2 |
Senior Member
Join Date: Oct 2011
Posts: 6,793
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We don't have a license for anything beyond the core 3 books, so we've not done any Eberron material. I'd recommend looking into the community files, as someone may have already done those races. I think adding bonuses to a skill was explained in one of our tutorials. Have you looked over those yet? They can be accessed by chooseing "Help -> Help on Using the Editor" from the Editor window.
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#3 |
Senior Member
Join Date: Oct 2011
Posts: 6,793
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Ninjaed by Sendric. Curses, Foiled Again!
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#4 |
Senior Member
Join Date: Jul 2010
Posts: 3,147
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#5 |
Senior Member
Join Date: Jul 2010
Posts: 3,147
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I'm adding Arcanist to the next release. I may also add the feats.
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#6 |
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