Junior Member
Join Date: Jun 2011
Posts: 4
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Here's a bug, when adding the banner of swiftness on the mournfang cavalry, the +1 applies to the riders (ogres) and not the mount (movement 8 to 9 should be)
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#101 |
Senior Member
Volunteer Data File Author
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This isn't just limited to Ogres, this seems to happen to anything that takes the banner. Been trying to sort this for ages, but solution eludes me....
If you can keep your head while all about you are loosing their's, then you have probably completely misunderstood the situation. WFB Armies: High Elves (4,500), Orcs & Goblins (6,000) and Daemons of Chaos (6,000) 40K Armies: Ultramarines (6,500), Blood Angels (7,000), Dark Angels (4,000), Imperial Guard (3,500), Orks (4,500), Tyranids (4,000), Dark Eldar (2,500) and Tau Empire (2,500) |
#102 |
Junior Member
Join Date: Apr 2011
Posts: 10
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In army builder Skrag can only have the lore of the Great Maw. However, I believe that Skrag is allowed to choose his magic lore just like any slaughtermaster (the 4 lores).
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#103 |
Senior Member
Volunteer Data File Author
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No, this is correct. He can only use the Law of the Great Maw.
If you can keep your head while all about you are loosing their's, then you have probably completely misunderstood the situation. WFB Armies: High Elves (4,500), Orcs & Goblins (6,000) and Daemons of Chaos (6,000) 40K Armies: Ultramarines (6,500), Blood Angels (7,000), Dark Angels (4,000), Imperial Guard (3,500), Orks (4,500), Tyranids (4,000), Dark Eldar (2,500) and Tau Empire (2,500) |
#104 |
Junior Member
Join Date: Apr 2011
Posts: 10
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Yeah, you're right. It specifically says lore of Maw only. Sorry about that
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#105 |
Junior Member
Join Date: Feb 2012
Posts: 1
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Came up in a list building discussion on another site. Not a big deal, but mournfang cavalry (page 93) do not have the option of taking a lookout gnoblar like other ogre units. Nothing in current FAQ either.
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#106 |
Senior Member
Join Date: Oct 2010
Location: Under a different rock
Posts: 120
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Does an Ironfist preclude a model from taking a 2-Handed or Paired weapon(s)?
Doesn't seem to be stopping characters from taking it. |
#107 |
Senior Member
Join Date: Apr 2008
Posts: 278
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Pretty sure that since it's technically a shield you can take it and a 2HW but will not be able to use it in close combat, only gaining the bonus save vs ranged attacks.
Click here to get 2.25GB of DropBox cloud storage free! I've always wondered about the first person that saw a lobster and said, "You know what? I'm going to eat that." |
#108 |
Senior Member
Volunteer Data File Author
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Fixed.
If you can keep your head while all about you are loosing their's, then you have probably completely misunderstood the situation. WFB Armies: High Elves (4,500), Orcs & Goblins (6,000) and Daemons of Chaos (6,000) 40K Armies: Ultramarines (6,500), Blood Angels (7,000), Dark Angels (4,000), Imperial Guard (3,500), Orks (4,500), Tyranids (4,000), Dark Eldar (2,500) and Tau Empire (2,500) |
#109 |
Senior Member
Join Date: Oct 2010
Location: Under a different rock
Posts: 120
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I don't see a restriction to stop Slaughtermasters taking the Thundermace.
Can't see why anyone would WANT to, but.... |
#110 |
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