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Darkbagel
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Join Date: Nov 2017
Posts: 2

Old November 9th, 2017, 03:43 PM
Quote:
Pretty much what Kendall-DM is asking is my same question. Do you have any custom content running? I made a change to the way Cleric Domains function in d20 to better support the future changes. But if you had used "Replaced Thing ID" on core domains then things don't display any spells.

If you have done a Replace Thing iD then open up your file in the editor. Go to the domain and setup the Spells associated to the domain. That will let you select spells again.
No, I haven't done anything like that -- just running core rules. I don't even know how to change which spells are in a domain.
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Sendric
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Join Date: Jul 2010
Posts: 2,491

Old November 10th, 2017, 06:28 AM
Quote:
Originally Posted by Darkbagel View Post
No, I haven't done anything like that -- just running core rules. I don't even know how to change which spells are in a domain.
Download the attached file and unzip. Copy both files into your data folder. If you don't have the community set, then you can ignore the Spell Compendium file.

Note that it appears core is missing the list of additional domains available in SRD. Some of those get replaced by the ones from the Spell Compendium, but there's a better way to handle that. I will put in some changes to the community set to address this issue.
Attached Files
File Type: zip DarkBagel.zip (449.4 KB, 6 views)

Last edited by Sendric; November 10th, 2017 at 06:43 AM.
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Sendric
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Old November 14th, 2017, 07:08 AM
The SRD domain Repose grants the spell Deathwatch which has the evil subtype. Clerics who take this domain are typically good, which would normally prevent them from casting this spell, but as it's a granted spell from their good-aligned deity, it seems as though they should be allowed to cast it.
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ShadowChemosh
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Old November 14th, 2017, 10:41 AM
Quote:
Originally Posted by Sendric View Post
The SRD domain Repose grants the spell Deathwatch which has the evil subtype. Clerics who take this domain are typically good, which would normally prevent them from casting this spell, but as it's a granted spell from their good-aligned deity, it seems as though they should be allowed to cast it.
From everything I know about 3.5 rules even in Pathfinder a cleric can NOT cast a spell opposed to his deity.

From the official 3.5 FAQ 6/30/2008:
"For example, clerics and druids canít cast spells of an alignment opposed to his or his deityís (if he has one). A neutral good cleric of Moradin couldnít cast spells with the Evil descriptor (because thatís opposed to both his and his deityís alignment). Even though the cleric himself isnít lawful, he also couldnít cast spells with the Chaotic descriptor, because thatís opposed to Moradinís alignment of lawful good."

Hero Lab Resources:
Pathfinder - d20pfsrd and Pathfinder Pack Setup
3.5 D&D (d20) - Community Server Setup
5E D&D - Community Server Setup
Hero Lab Help - Hero Lab FAQ, Editor Tutorials and Videos, Editor & Scripting Resources.
Created by the community for the community
- Realm Works kickstarter backer (Alpha Wolf) and Beta tester.
- d20 HL package volunteer editor.
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Sendric
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Posts: 2,491

Old November 14th, 2017, 10:50 AM
Quote:
Originally Posted by ShadowChemosh View Post
From everything I know about 3.5 rules even in Pathfinder a cleric can NOT cast a spell opposed to his deity.

From the official 3.5 FAQ 6/30/2008:
"For example, clerics and druids canít cast spells of an alignment opposed to his or his deityís (if he has one). A neutral good cleric of Moradin couldnít cast spells with the Evil descriptor (because thatís opposed to both his and his deityís alignment). Even though the cleric himself isnít lawful, he also couldnít cast spells with the Chaotic descriptor, because thatís opposed to Moradinís alignment of lawful good."
Agreed. And yet, there's this:

http://www.d20srd.org/srd/divine/dom...m#reposeDomain
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ShadowChemosh
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Old November 14th, 2017, 03:37 PM
Quote:
Originally Posted by Sendric View Post
Well touche!

Will add it to the to-do list.

Hero Lab Resources:
Pathfinder - d20pfsrd and Pathfinder Pack Setup
3.5 D&D (d20) - Community Server Setup
5E D&D - Community Server Setup
Hero Lab Help - Hero Lab FAQ, Editor Tutorials and Videos, Editor & Scripting Resources.
Created by the community for the community
- Realm Works kickstarter backer (Alpha Wolf) and Beta tester.
- d20 HL package volunteer editor.
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Kendall-DM
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Location: Overland Park, Kansas
Posts: 1,175

Old December 10th, 2017, 07:56 PM
Found another mistake in the spells... that I more than likely made.

Hypnotism doesn't have sorcerer/wizard, it's only got bard. So that needs to be fixed.

My bad. :P

Vist my D&D 3.5 homebrew campaign! http://daelund.kendallhub.net
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Sendric
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Old December 15th, 2017, 06:14 AM
The procedure fTargetId only works if one Target tag is applied.

Code:
    var id as string
    var name as string

    ~ if we have a single Target tag, use it as the id. If we have more,
    ~ something is wrong - we need to return a single id.
    if (tagcount[Target.?] = 1) then
      id = tagids[Target.?, "???"]
      id = replace(id, "Target.", "", 0)
      name = tagnames[Target.?]
    else
      id = field[fChosen].chosen.idstring
      name = field[fChosen].chosen.field[name].text
      endif
There are cases where the feat in question will have more than one Target tag applied (such as Favored Deity Weapon). In this case, the code to apply the tagids and names to the variables is skipped.

Note: This is likely intentional, but it's causing a bug with Favored Deity Weapon. Is there a way to do this with multiple Target tags?

To clarify, what Favored Deity Weapon really needs is a way to take multiple "Target.?" tags and apply them to the hero as "WepProf.?" tags. Is this possible?

Last edited by Sendric; December 15th, 2017 at 08:07 AM.
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Kendall-DM
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Join Date: Jan 2011
Location: Overland Park, Kansas
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Old December 16th, 2017, 08:24 PM
Arcane Sight (3rd Level) does not have a Target text of 'You'. Again, probably something I overlooked.

Vist my D&D 3.5 homebrew campaign! http://daelund.kendallhub.net
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ShadowChemosh
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Old December 17th, 2017, 10:16 AM
Quote:
Originally Posted by Sendric View Post
The procedure fTargetId only works if one Target tag is applied.

Code:
    var id as string
    var name as string

    ~ if we have a single Target tag, use it as the id. If we have more,
    ~ something is wrong - we need to return a single id.
    if (tagcount[Target.?] = 1) then
      id = tagids[Target.?, "???"]
      id = replace(id, "Target.", "", 0)
      name = tagnames[Target.?]
    else
      id = field[fChosen].chosen.idstring
      name = field[fChosen].chosen.field[name].text
      endif
There are cases where the feat in question will have more than one Target tag applied (such as Favored Deity Weapon). In this case, the code to apply the tagids and names to the variables is skipped.

Note: This is likely intentional, but it's causing a bug with Favored Deity Weapon. Is there a way to do this with multiple Target tags?

To clarify, what Favored Deity Weapon really needs is a way to take multiple "Target.?" tags and apply them to the hero as "WepProf.?" tags. Is this possible?
Correct its intentional as how could it target "two" different Things?

I need more info cause I can't find a "Favored Deity Weapon" ability and not sure I am following how/why the feat would be getting multiple tags?

Hero Lab Resources:
Pathfinder - d20pfsrd and Pathfinder Pack Setup
3.5 D&D (d20) - Community Server Setup
5E D&D - Community Server Setup
Hero Lab Help - Hero Lab FAQ, Editor Tutorials and Videos, Editor & Scripting Resources.
Created by the community for the community
- Realm Works kickstarter backer (Alpha Wolf) and Beta tester.
- d20 HL package volunteer editor.
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