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Aaron
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Join Date: Oct 2011
Posts: 6,793

Old January 7th, 2016, 08:39 AM
Our first release of the new year is chock full of adventure and piratical fun, as Green Ronin's Freeport is finally here! Better yet, it's a free update available to all users!

New Releases
  • Freeport, City of Adventure is now available as a FREE update for all users, in fulfillment of Green Ronin's promise during their successful Kickstarter!

Enhancements & Changes
  • The full statblocks for animal companions / arcane familiars / etc are now included on the printed character sheet.

Bug Fixes
  • The Rebirth psychic discipline wasn't calculating its phrenic pool correctly.
  • The Insinuator wasn't counting its antipaldin levels as paladin levels when taking greeds.
  • The Insinuator's Smite Impudence ability wasn't granting its correct damage at 20th level.
  • The Insinuator's Aura of Ambition wasn't granting its save bonus.
  • The Insinuator was showing as immune to disease at 3rd level.
  • Weapon details weren't properly displayed by the Weapons button on the dashboard and tactical console.
  • Some monsters had incorrect CR calculations, especially if the race in question has 0 racial HD and the "any" role.

Data File Authoring
  • Added the Hero.OnlyRaceCR tag. When added to the hero, it prevents class levels from increasing the CR of the hero. It is used for certain templates, like the skeletal champion, which base CR calculation on a HD determined override.
  • Added a Cloned Spell pick, spCloneSpl. When bootstrapped by something which chooses among spells, it reconfigures itself to mimic the chosen spell, displays itself appropriately on the Spells tab, and reduces the uses/day of the targetted SLA if the target has a limited usage. This is used for Quicken Spell-Like Ability and similar feats.
  • Added the fModTarTxt field, which stores a bit of text to modify the targetted ability. The Cloned Spell pick pulls this text from the copy of the feat which bootstraps it.
  • Leadership and Vile Leadership now bootstrap a helper ability (LeaderHelp), and the scores for cohorts, followers, etc can be manipulated individually.
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Kaleb
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Join Date: Aug 2010
Posts: 576

Old January 7th, 2016, 02:29 PM
Aaron, when is the weapon masters hand book due to be released?
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ShadowChemosh
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Posts: 10,729

Old January 7th, 2016, 02:32 PM
Quote:
Originally Posted by Aaron View Post
[*]Added a Cloned Spell pick, spCloneSpl. When bootstrapped by something which chooses among spells, it reconfigures itself to mimic the chosen spell, displays itself appropriately on the Spells tab, and reduces the uses/day of the targetted SLA if the target has a limited usage. This is used for Quicken Spell-Like Ability and similar feats.
Do you have an example of something currently using this? I read your explanation like three times and just not getting what this does exactly.

Thanks!

Hero Lab Resources:
Pathfinder - d20pfsrd and Pathfinder Pack Setup
3.5 D&D (d20) - Community Server Setup
5E D&D - Community Server Setup
Hero Lab Help - Hero Lab FAQ, Editor Tutorials and Videos, Editor & Scripting Resources.
Created by the community for the community
- Realm Works kickstarter backer (Alpha Wolf) and Beta tester.
- d20 HL package volunteer editor.
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Aaron
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Join Date: Oct 2011
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Old January 7th, 2016, 02:58 PM
Quicken Spell Like Ability feat and Empower Spell Like Ability feat.

You can see most of the action of the clone spell by copying it and looking at the eval scripts on the spell. The other bit is contained in a series of procedure calls on the feats which bootstrap it.

Last edited by Aaron; January 7th, 2016 at 03:23 PM.
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Aaron
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Old January 7th, 2016, 03:20 PM
Quote:
Originally Posted by Kaleb View Post
Aaron, when is the weapon masters hand book due to be released?
Hopefully with this next monthly release.
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Eretas
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Join Date: Sep 2010
Posts: 147

Old January 18th, 2016, 09:07 PM
Quote:
Originally Posted by drakahn99 View Post
i have the official data-set "Pathfinder RPG Campaign Setting #6" which gives this feat, it seems its missing its level adjustment for this feat. adding it to a spell with the non darkness descriptor still shows it as a +0 level adjustment for the spell.

is any one else having an issue with this feat?
This bug is still active!
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Aaron
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Old January 18th, 2016, 10:10 PM
Quote:
Originally Posted by Eretas View Post
This bug is still active!
Which feat is the post referring to?
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Eretas
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Posts: 147

Old January 19th, 2016, 05:49 PM
oups!
Tenebrous spell
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