Lone Wolf Development Forums  

Go Back   Lone Wolf Development Forums > Army Builder Data Files > Warhammer Fantasy 8th Ed.
Register FAQ Community Today's Posts Search

Notices

Reply
 
Thread Tools Display Modes
isanti314
Junior Member
 
Join Date: Mar 2008
Posts: 7

Old May 28th, 2008, 06:48 PM
that is too bad that it will take that long to get the mortals. I would think the WD would due until it is released. It seems like it takes a long time for the files to catch up with the GW releases. I plan to not shelf my army but continue to play with it. I would think the army files would not take more then a few weeks to publish. Seems silly to have a tool that takes three months to get data to use. I should have waited for to update my AB license.

Temporary Fix or not, those are the rules and we are in the hieght of RTTs and GTs. Again disappointed in the turn around time from Lone Wolf.
isanti314 is offline   #11 Reply With Quote
Mathias
Senior Member
Lone Wolf Staff
 
Join Date: May 2005
Posts: 13,213

Old May 28th, 2008, 11:19 PM
Please remember that these data files are made by volunteers, not Lone Wolf, so if it's taking too long, volunteer to help.
Mathias is offline   #12 Reply With Quote
urpdogg
Junior Member
 
Join Date: Apr 2008
Posts: 12

Old May 29th, 2008, 02:53 PM
A post from the author would be nice. Just a 'Hey, I'm working on it guys' would suffice.

The AB 2.2 data file has been out since a week after release, is AB3 that much harder to program? I have no idea how to do them, so that's a serious question...
urpdogg is offline   #13 Reply With Quote
b0ksah
Member
 
Join Date: Nov 2007
Posts: 49

Old May 29th, 2008, 02:57 PM
Well I started today to make my own ... and gotten though the Daemonic Gifts and Icons ... so tomorrow it's units ... and then options and Lores
b0ksah is offline   #14 Reply With Quote
urpdogg
Junior Member
 
Join Date: Apr 2008
Posts: 12

Old May 29th, 2008, 03:05 PM
Awesome! I doubt I can assist in any way, but let me know if ya need any help.
urpdogg is offline   #15 Reply With Quote
b0ksah
Member
 
Join Date: Nov 2007
Posts: 49

Old June 4th, 2008, 02:02 PM
Okay ... it's done .. now go and download :P
b0ksah is offline   #16 Reply With Quote
urpdogg
Junior Member
 
Join Date: Apr 2008
Posts: 12

Old June 4th, 2008, 10:25 PM
You rock! If I notice any glaring bugs I'll let you know. Cheers!
urpdogg is offline   #17 Reply With Quote
govmack
Junior Member
 
Join Date: Dec 2007
Posts: 3

Old June 7th, 2008, 05:54 AM
Great file! I did notice that the if the skulltaker takes a juggernaut he gets it for free, should be 50 pts.
govmack is offline   #18 Reply With Quote
Patrizzo
Junior Member
 
Join Date: Nov 2006
Posts: 4

Old June 8th, 2008, 06:54 AM
Downloaded the file today, and noticed that all the stats for the different Heralds are the same (all are the Khorne stats). Maybe this could be fixed?
Patrizzo is offline   #19 Reply With Quote
Xizindar
Junior Member
 
Join Date: Sep 2007
Posts: 4

Old June 8th, 2008, 07:00 PM
My knowledge of how to fix things is limited, but I fixed the Juggernaut issue and the Herald stats. Minor bug was with the Flamers the abilities were bloodletters (MR1 and KB). These were fixed. Replace the daemon.dat file with the one I just uploaded. Minor fixes like that I'll be happy to take a stab at - the lores are another task all together.

Xiz
Xizindar is offline   #20 Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -8. The time now is 10:09 AM.


Powered by vBulletin® - Copyright ©2000 - 2024, vBulletin Solutions, Inc.
wolflair.com copyright ©1998-2016 Lone Wolf Development, Inc. View our Privacy Policy here.