Member
Join Date: Jan 2017
Posts: 32
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2 other issues I've run into.
1) After this latest update, Hallow does not read alignment correctly so the drop down box says nothing to choose. 2) The expanded options book says a Sphere Bloodrager counts all his class levels as his caster level. So at level 4 he should have be caster level 2 and Hero Lab shows him as caster level 1. |
#251 |
Junior Member
Join Date: Jan 2017
Posts: 4
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SoPSphSd1 - refrence to non-existant component
SoPSphWand - refrence to non-existant component So I'm getting these errors still.. after running the .HL from a fresh download. |
#252 |
Senior Member
Join Date: Sep 2013
Location: Vancouver, Canada.
Posts: 818
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Possible bug, from Destroyer's Handbook.
The 'Blinding Blast' talent, in the book reads: -- spend a spell point.. untyped damage.. Fort save or blinded for a round... more damage vs undead... And in Hero Lab, the title of the Blast is "Blinding Blast (Bull Rush +9)... and then the description is the same as the book, without any mention of a bull rush. |
#253 |
Senior Member
Join Date: Feb 2015
Posts: 676
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You need to update to version 1.15. Check the readme file for instructions on setting that up.
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#254 |
Senior Member
Join Date: Feb 2015
Posts: 676
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Okay, I was able to fix SOME of the bugs I've collected so far, but not enough that I'd be satisfied putting out a new release yet. So 1.16 will be next week.
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#255 |
Senior Member
Join Date: Sep 2013
Location: Vancouver, Canada.
Posts: 818
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Thanks for the efforts.
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#256 |
Senior Member
Join Date: Dec 2014
Posts: 124
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Found another bug: If you choose the Triple Goddess archetype for the Hedgewitch, the Life sphere still only counts as Mid-Caster, although it should count as a High-Caster. Maybe that is a problem with Death and Fate as well.
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#257 |
Senior Member
Join Date: Feb 2015
Posts: 676
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Thanks. Anything else you've found wrong in Expanded Options? I'm aiming to get an update to that out as well this weekend.
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#258 |
Senior Member
Join Date: Dec 2014
Posts: 124
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#259 |
Senior Member
Join Date: Feb 2015
Posts: 676
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Ugh, okay I've fixed the bugs reported so far (and a couple that turned up during that process), but I'm not in a position right now to assemble an update. Stay tuned.
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#260 |
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