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clichekiller
Junior Member
 
Join Date: Dec 2011
Posts: 4

Old May 15th, 2020, 10:31 AM
I'm playing alternate class Armor Prototype. I just reached 2nd level, it lists a mechanic trick for this level, but when I try to add one it gives me a validation error,
Quote:
Errors
Mechanic Tricks: Resource Overspent: 1 of 0
I've reread the books and I don't see any reason I shouldn't get a mechanic trick at this level.

I'm thinking this is a bug, but I'm not certain.

Last edited by clichekiller; May 15th, 2020 at 11:28 AM. Reason: Updating title to include SOLVED
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Mathias
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Join Date: May 2005
Posts: 13,213

Old May 15th, 2020, 10:37 AM
Did you add any archetypes? Is one of them replacing the 2nd level trick? I just tested adding only 2 levels of Mechanic and Experimental Armor Prototype, and I do have a trick slot available.
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clichekiller
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Join Date: Dec 2011
Posts: 4

Old May 15th, 2020, 10:38 AM
That explains it, it still showed the Mechanic Trick and Phrenic Adept in my class features so I thought I still received it. Thank you.
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