Senior Member
Join Date: Jul 2008
Posts: 1,321
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I'd really like the ability to add a Custom Power (an Arcane Power in my specific case).
Currently Running: Pathfinder Second Edition Currently Playing: Pathfinder First Edition, Star Trek Adventures Former HL Games: D&D 4e & 5e, Mutants & Masterminds 2E & 3E, Savage Worlds |
#71 |
Senior Member
Join Date: Nov 2010
Location: Metairie, LA, USA
Posts: 1,819
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Quote:
Hope that helps! Lenny Zimmermann Metairie, LA, USA Data files authored (please let me know if you see any issues with any of these if you have/use them): Official (In the downloader) 50 Fathoms, Deadlands: Hell On Earth, Deadlands: Noir, East Texas University, Necessary Evil (requires Super Powers Companion), Pirates of the Spanish Main, Space 1889 (original file by Erich), Tour of Darkness, Weird War II, Weird Wars: Rome Coming Eventually Evernight (LWD has completed their review but I have some fixes to make first... although Pinnacle mentioned this might get an overhaul to SWADE so I may just wait for that first. If you just HAVE to have this now, though, just PM me) |
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#72 |
Senior Member
Join Date: Jul 2008
Posts: 1,321
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I know, but I was kind of hoping not to have to create and maintain a .user file for a game that I'm not running. I can do customs with Edges, but not Powers.
Currently Running: Pathfinder Second Edition Currently Playing: Pathfinder First Edition, Star Trek Adventures Former HL Games: D&D 4e & 5e, Mutants & Masterminds 2E & 3E, Savage Worlds |
#73 |
Senior Member
Join Date: Nov 2010
Location: Metairie, LA, USA
Posts: 1,819
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Oh, so you mean like using the "CUSTOM EDGE" item from within Hero Lab itself? Not a bad idea to have... well everywhere really, for one off stuff. I concur it would be nice to have that functionality. Although I will add that in my own games it seems like I always just end up adding things to a .user file anyway because inevitably others end up wanting to use it, too, and the .user versions of things end up being better integrated (especially for things like Edges or Hindrances which can have bonuses or negatives to things that I can then incorporate pretty easily using the Editor.)
Lenny Zimmermann Metairie, LA, USA Data files authored (please let me know if you see any issues with any of these if you have/use them): Official (In the downloader) 50 Fathoms, Deadlands: Hell On Earth, Deadlands: Noir, East Texas University, Necessary Evil (requires Super Powers Companion), Pirates of the Spanish Main, Space 1889 (original file by Erich), Tour of Darkness, Weird War II, Weird Wars: Rome Coming Eventually Evernight (LWD has completed their review but I have some fixes to make first... although Pinnacle mentioned this might get an overhaul to SWADE so I may just wait for that first. If you just HAVE to have this now, though, just PM me) |
#74 |
Senior Member
Volunteer Data File Contributor
Join Date: Aug 2009
Posts: 1,550
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With Powers there are some other considerations that make it difficult to create one on-the-fly like you can with Edges. For example, most Arcane Backgrounds have specific lists of Powers they can use, and if it's set up from the Arcane Background side there wouldn't be a way to add it to the list without going through the Editor.
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#75 |
Senior Member
Volunteer Data File Contributor
Join Date: Aug 2009
Posts: 1,550
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And charlie, I like your sig...
Last edited by CapedCrusader; August 18th, 2013 at 11:45 AM. |
#76 |
Senior Member
Join Date: Nov 2010
Location: Metairie, LA, USA
Posts: 1,819
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Quote:
I know I find it helpful for that purpose for equipment and especially helpful for magic items where using the custom creator can help you to figure out the cost for a permanent version to be made in the Editor. Lenny Zimmermann Metairie, LA, USA Data files authored (please let me know if you see any issues with any of these if you have/use them): Official (In the downloader) 50 Fathoms, Deadlands: Hell On Earth, Deadlands: Noir, East Texas University, Necessary Evil (requires Super Powers Companion), Pirates of the Spanish Main, Space 1889 (original file by Erich), Tour of Darkness, Weird War II, Weird Wars: Rome Coming Eventually Evernight (LWD has completed their review but I have some fixes to make first... although Pinnacle mentioned this might get an overhaul to SWADE so I may just wait for that first. If you just HAVE to have this now, though, just PM me) |
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#77 |
Junior Member
Join Date: Jan 2013
Posts: 17
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I would like the option to print Hair Color, Eye Color, and Skin Color on the character sheet.
I added this to the sheet_standard1.dat below the sex/age/height/weight section. Nothing changed @text &= "; Hair: " & hero.child[mscPerson].field[perHair].text @text &= "; Eye: " & hero.child[mscPerson].field[perEye].text @text &= "; Skin: " & hero.child[mscPerson].field[perSkin].text Last edited by Blinkey; August 24th, 2013 at 11:00 PM. |
#78 |
Senior Member
Join Date: Nov 2010
Location: Metairie, LA, USA
Posts: 1,819
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Quote:
For the base system you'd have to use a custom output sheet instead but I don't think we've found anyone with enough XML experience to really make a full sheet using custom output yet (unlike the Pathfinder folks who have a couple of Custom Output sheets.) The best we've got that I know of is a sheet I did which prints out in grids most things I could find that I could get printed out, although it should be noted that there are a few things that apparently don't print out yet, and those that I've found I have requested in this very thread. Unfortunately, I'm horrible with XML so it's very poorly formatted. I have put together one other custom output sheet, though, that I use as a supplement to the standard HL sheet where I list, what I can, that isn't on the main sheet like those things you mentioned along with the full descriptions of gear, edges, hindrances, power, etc. I haven't posted a link to that one here yet but if anyone wants it I could post here. It looks just a bad at that other "full" sheet I did, just with less duplication of info from the main sheet. EDIT: Those things and languages from a previous post are all on the sheet, I think they may have made it in with v2.6 or maybe v2.5, I'm not sure. There is also now available, though not officially, an "Extended" character sheet. Just look for the thread "Extended Character Sheets" on this forum for a .hl install file if you would like to add that as something to have available in your copy of HL. Lenny Zimmermann Metairie, LA, USA Data files authored (please let me know if you see any issues with any of these if you have/use them): Official (In the downloader) 50 Fathoms, Deadlands: Hell On Earth, Deadlands: Noir, East Texas University, Necessary Evil (requires Super Powers Companion), Pirates of the Spanish Main, Space 1889 (original file by Erich), Tour of Darkness, Weird War II, Weird Wars: Rome Coming Eventually Evernight (LWD has completed their review but I have some fixes to make first... although Pinnacle mentioned this might get an overhaul to SWADE so I may just wait for that first. If you just HAVE to have this now, though, just PM me) Last edited by zarlor; October 11th, 2013 at 07:50 AM. |
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#79 |
Junior Member
Join Date: Aug 2013
Posts: 2
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I'd most like to see two things that block aspects of campaign and/or houserules:
Most importantly, Psionics and spell point support. For d20 and Pathfinder, psionics (a la dreamscarred's stuff for PF), and spell points (unearthed arcana in d20) are used in every Pathfinder and 3.5 campaign I'm involved in. Secondly, pet peeve; I have my own currency ratios and weights, would love to not have to do hacky workarounds to use them |
#80 |
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