Junior Member
Join Date: Nov 2007
Posts: 4
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ok, back on the topic of getting the darn data file to work... so i dont know whats wrong...i completely deleted all the highelf folders in the wh6 file, but i can still access the old high elves... im going to try reinstalling army builder i think
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#21 |
Junior Member
Join Date: Dec 2007
Posts: 2
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Hi, I found 2 issue.
1) Based on the Nov 2007 White Dwarf article, Lion Chariot Crew get S6 attacks with their great weapons. 2) I loaded a 2nd level mage with a Jewel of the Dusk and then selected all spells for any lore (in order to reference based on dice rolls) and it shows 4 power dice instead of 3. If you click on the Allies button then click OK, the power dice is set back to 3. Thanks, Maltor |
#22 |
Junior Member
Join Date: Apr 2006
Posts: 8
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I would have to look at what the BRB says in regards to great weapons and mounts, but I'm pretty sure it is specifially meant cavalry. Otherwise, Tiranoc chariots crew should get S4 from their spears granting them a +1S bonus when mounted as well.
In addition, regarding the unmounted lance. I think it would be better to make the lance visable, but give you a red equipment incompatibility error unless he is mounted. Because equipment and mounts are not on the same tab, it can be confusing as to why the lance option isn't there. |
#23 |
Junior Member
Join Date: Nov 2007
Posts: 11
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Hey all,
I apologise for the delay in my response, I've just gotten back from vacation/holiday, and will post up an update to the file as soon as I finish typing this up. I've fixed the Chariot-taking-up-a-Special-with-a-Character issue (including Korhil's ride), and adjusted the points cost of the Armour of Protection to the proper 45 points. @kgb & thedeadmonky: I am personally not quite sure what's happening with your files... all it should take to work, is to put my highelves.dat, highelves.aug and genericstuff.dat files into your data/wh6 folder, making sure to *overwrite* the old files (backing them up elsewhere might be a good idea). If you do that okay, it should be fine... @Maltor: 1. From my experience with WD, they do tend to get things wrong from time to time (stats, points costs, etc). I'm personally hedging my bets that this is what this is, because as far as I am aware, being on a chariot makes a model count as being mounted. 2. I've just checked this out, it's okay. When you click 'okay' after the Allies button, AB reverts the information window to what you had currently selected from the top 'Available Units' menu, rather than the unit you've actually added to the roster. Therefore, if (as you did) still have the basic 'Mage' entry highlighted, it would be giving you the stats for a basic Lvl 1 Mage rather than your Mage with the Jewel. To see what I mean, do up your Mage again with the Jewel and all, and then, just before you click on the Allies button, single-click on some other entry in the 'Available Units' list. When you click 'Okay' again, you'll see the stats of whatever entry you highlighted. The Lvl 2 Mage hasn't been altered at all by this. @Cedyeus: Being 'mounted' includes riding in a Chariot. My reasoning is, if the Tiranoc Chariot crew cannot get a Strength bonus from their spears, then why do they have spears? I and every HE player I've known have played with with the Spears' strength modifier. Or, a better example, the DE Cold One Chariot: If chariot crew or characters riding in chariots do not count as being 'mounted,' then why must the DE Cold One Chariot crew *pay* to have spears that would do nothing? Seems a bit silly... |
#24 |
Junior Member
Join Date: Sep 2007
Posts: 6
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I downloaded the latest AB 3.1 HE Update but its still "old" rules for special and rare choice (in units, like max 4 special in 2200 pts list).
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#25 |
Junior Member
Join Date: Nov 2007
Posts: 11
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Did you also get the highelves.aug and genericstuff.dat files?
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#26 |
Member
Join Date: Nov 2007
Posts: 35
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Quote:
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#27 |
Member
Join Date: Nov 2007
Posts: 35
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The Starlance seems to be missing from my magic items.
Belgarath97 Come play in my club The League of Extraordinary Gamers. |
#28 |
Member
Join Date: Nov 2007
Posts: 35
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Quote:
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#29 |
Member
Join Date: Nov 2007
Posts: 35
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Teclis's War Crown of Saphery grants Teclis the ability to ignore his first miscast EACH TURN. The current discribtion says "of a battle", which is incorrect.
Belgarath97 Come play in my club The League of Extraordinary Gamers. |
#30 |
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