Senior Member
Join Date: Jan 2013
Posts: 273
|
So I’m trying to make a Sting natural attack with a scaling DC based on their Con. I’m just not sure how to do that. I thought I had it by selecting it in the natural attack but it didn’t actually adjust anything.
|
#1 |
Senior Member
Join Date: May 2016
Posts: 608
|
Sometimes you can find an example but here's a brief explanation.
You select the Sting natural attack (or any of the natural attacks), and on the Save DC Ability field you would choose Constitution (since you are using constitution as the ability that modifies the DC). You can then set whatever ability the saving throw is, so if the victim had to make a Strength saving throw, you would select Strength on the Resist Ability field. In the On-hit Effects box (hit the edit button), you would type something like the following: The target must make a DC #StandardDC# #abSave# saving throw or become poisoned for 1 minute. While poisoned this way, the target is blind. The #StandardDC# and #abSave# have to be typed exactly like that. These are macros that tell the program to calculate or look up what you put in the above fields to help it do so. |
#2 |
Senior Member
Join Date: Jan 2013
Posts: 273
|
OH!
I had tried looking for something that did similar but was coming up blank at the time, I appreciate it. |
#3 |
Thread Tools | |
Display Modes | |
|
|