Junior Member
Join Date: Jul 2016
Posts: 5
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What is the proper way to have a feat add skill points to the player's total pool? I've tried:
#resmax[resSkill] += 4 and it doesn't work. Granted, I grabbed this code from the Pathfinder forum but thought it might work. I can have it add points to specific skills and skill groups with no problem, but don't know how to make the pool bigger. Help? |
#1 |
Senior Member
Join Date: Jul 2010
Posts: 3,147
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Try running this during the First phase
Code:
herofield[tSkTotals].arrayvalue[0] += 4 |
#2 |
Junior Member
Join Date: Jul 2016
Posts: 5
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#3 |
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