Member
Join Date: Aug 2011
Location: Chicagoland bay-bee!
Posts: 66
|
Generally speaking I hit Facebook more often than I do this site. Is it safe to assume the news will go up on FB a reasonable amount of time after the files get posted for sale?
|
#41 |
Senior Member
Lone Wolf Staff
Join Date: Dec 2008
Posts: 4,690
|
Absolutely! We sometimes wait a couple of hours before posting a release to make sure there aren't any issues we missed, but we'll always post information about major new releases soon after they're out on Facebook, Twitter, and our web page.
|
#42 |
Member
Join Date: Aug 2011
Location: Chicagoland bay-bee!
Posts: 66
|
Thanks for the reply Colen. As it stands, I was about to post: "Well, never mind. I just saw the Hero Labs updates get posted to FB."
|
#43 |
Member
Join Date: Jul 2010
Posts: 45
|
Quote:
|
|
#44 |
Member
Join Date: Aug 2011
Location: Chicagoland bay-bee!
Posts: 66
|
Catalyst, for the last few years, won't post release dates until a solid date is known. The reason is simple: it's so the game stores know that they can get their orders into the distributors and have the distributors able to fill the orders. It's a little different here, as these guys handle their own distribution. But it looks like they keep the same approach - sit on the date until it's known.
|
#45 |
Senior Member
Lone Wolf Staff
Join Date: Dec 2008
Posts: 4,690
|
Yup. We'd rather spend the extra time and get something done well than set arbitrary deadlines for it that we have to sacrifice quality to meet.
|
#46 |
Member
Join Date: Aug 2011
Location: Chicagoland bay-bee!
Posts: 66
|
In any case, it matters not anymore.
|
#47 |
Senior Member
Volunteer Data File Contributor
Join Date: Jan 2011
Location: Nowhere, Virginia
Posts: 3,633
|
Quality is important in the products this company releases.
It does take a lot of time to get the data crunched out, implemented properly, and tested for bugs to make sure it is as accurate as possible and everything works fine. Sometimes some bugs slip through the cracks and need to be fixed, but that is just part of the process. Humans are imperfect beings after all, but the work done here is high quality and worth every penny. My gaming group relies on Hero Lab for our campaigns, it keeps my players honest because the validation reports will show if they did something wrong. It also keeps the playing field fair. I honestly wish I had this software for RPGA games back when I used to DM them. It simplifies character creation and has allowed me to introduce new players to the games I run that never would have tried them if the process wasn't this simple. I am always willing to wait for a data update that provides quality to ensure honesty amongst my players and keep the game fair. |
#48 |
|
|