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Mathias
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Join Date: May 2005
Posts: 13,213

Old October 24th, 2010, 10:25 AM
There is only one script that takes the value of [Penalty] and subtracts it from aFinalVal - so, if you run your script after aFinalVal has been calculated, there's not going to be another chance to incorporate the [Penalty] you want to apply into the final value of aFinalVal.

If you run your script before that final value has been calculated, aFinalVal = 0, so feebpenINT = 1
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