Lone Wolf Development Forums  

Go Back   Lone Wolf Development Forums > Hero Lab Forums > HL - D&D 5th Edition SRD
Register FAQ Community Today's Posts Search

Notices

Reply
 
Thread Tools Display Modes
M1911a1lvr
Junior Member
 
Join Date: Aug 2012
Location: New England
Posts: 3

Old July 22nd, 2016, 07:53 PM
I was wondering when the SCAG half elf variant races would be put into the program?.
M1911a1lvr is offline   #1 Reply With Quote
daplunk
Senior Member
 
Join Date: Jan 2016
Location: Adelaide, Australia
Posts: 2,294

Old July 23rd, 2016, 03:55 AM
Is it not in the community pack?
daplunk is offline   #2 Reply With Quote
BloodyMutt
Junior Member
 
Join Date: Mar 2015
Posts: 5

Old November 14th, 2016, 12:35 AM
Sorry to necropost, way to tired to dig through all of the pages in the Community Pack thread. So far I haven't seen it added in. I am currently looking at the means to do so, but half awake starting the project. If anyone has already begun to work on it would be good to know!
BloodyMutt is offline   #3 Reply With Quote
daplunk
Senior Member
 
Join Date: Jan 2016
Location: Adelaide, Australia
Posts: 2,294

Old November 14th, 2016, 12:37 AM
arent most of these just different names?

Realm Works - Community Links
Realm Work and Hero Lab Videos
Ream Works Facebook User Group
CC3+ Facebook User Group

D&D 5e Community Pack - Contributor
General Hero Lab Support & Community Resources
D&D 5e Community Pack - Install Instructions / D&D 5e Community Pack - Log Fault / D&D 5e Community Pack - Editor Knowledge Base

Obsidian
Obsidian TTRPG Tutorials
daplunk is offline   #4 Reply With Quote
daplunk
Senior Member
 
Join Date: Jan 2016
Location: Adelaide, Australia
Posts: 2,294

Old November 14th, 2016, 12:43 AM
I'm thinking of the Elf races.

The Half-Elf is in already under Half-Elf Variants. Make sure you enable the SCAG source.

What's not complete is the scripting to make it work and honestly I've no idea how to achieve it. Right now it's a drop-down allowing you to select your sub-race choice and ability. But that doesn't do anything.

Realm Works - Community Links
Realm Work and Hero Lab Videos
Ream Works Facebook User Group
CC3+ Facebook User Group

D&D 5e Community Pack - Contributor
General Hero Lab Support & Community Resources
D&D 5e Community Pack - Install Instructions / D&D 5e Community Pack - Log Fault / D&D 5e Community Pack - Editor Knowledge Base

Obsidian
Obsidian TTRPG Tutorials
daplunk is offline   #5 Reply With Quote
daplunk
Senior Member
 
Join Date: Jan 2016
Location: Adelaide, Australia
Posts: 2,294

Old November 14th, 2016, 12:49 AM
You can't bootstrap from an Eval Script. So the way I thought it might work isn't going to work...

Could set it up like the Human variant with a different sub-race for each choice. Messy but it might work.

Realm Works - Community Links
Realm Work and Hero Lab Videos
Ream Works Facebook User Group
CC3+ Facebook User Group

D&D 5e Community Pack - Contributor
General Hero Lab Support & Community Resources
D&D 5e Community Pack - Install Instructions / D&D 5e Community Pack - Log Fault / D&D 5e Community Pack - Editor Knowledge Base

Obsidian
Obsidian TTRPG Tutorials
daplunk is offline   #6 Reply With Quote
BloodyMutt
Junior Member
 
Join Date: Mar 2015
Posts: 5

Old November 14th, 2016, 01:04 AM
I just did an call for an update through HL, so unless I'm missing something? Then again I don't have any of the Volo's stuff I see people talking about. Is there a file I need to manually download I may be overlooking? Don't want to eat up to much of your time.
BloodyMutt is offline   #7 Reply With Quote
daplunk
Senior Member
 
Join Date: Jan 2016
Location: Adelaide, Australia
Posts: 2,294

Old November 14th, 2016, 01:15 AM
You can always grab the latest update from the link below. The files need to be extracted into your HL 5e folder.

Get them from here: https://github.com/Sklore/HL_DD_5e_C...ive/master.zip
Put them in here: C:\ProgramData\Hero Lab\data\5e

With that in mind. It's not finished and not working and therefore not supported yet

Realm Works - Community Links
Realm Work and Hero Lab Videos
Ream Works Facebook User Group
CC3+ Facebook User Group

D&D 5e Community Pack - Contributor
General Hero Lab Support & Community Resources
D&D 5e Community Pack - Install Instructions / D&D 5e Community Pack - Log Fault / D&D 5e Community Pack - Editor Knowledge Base

Obsidian
Obsidian TTRPG Tutorials
daplunk is offline   #8 Reply With Quote
dropbear8mybaby
Member
 
Join Date: Sep 2016
Location: Ballarat
Posts: 59

Old November 17th, 2016, 05:47 PM
I created a specific variant copied from the half elf in core. I deleted the bonus skill proficiencies from it. Then I made sub-races with names like "Cantrip" and "Fleet of Foot" and "Mask of the Wild". Then made them a sub-race of the variant I'd created so that it calls up the option for a sub-race and that brings up all of the choices I'd created. Works fine.

This was mainly because I couldn't figure out how to make the sub-race swap the proficiencies out. On consideration, I should probably also make a sub-race that grants the extra proficiencies. Then I've got a whole replacement solution for the core one.
dropbear8mybaby is offline   #9 Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -8. The time now is 01:40 PM.


Powered by vBulletin® - Copyright ©2000 - 2024, vBulletin Solutions, Inc.
wolflair.com copyright ©1998-2016 Lone Wolf Development, Inc. View our Privacy Policy here.